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Hellblade: Senua's Sacrifice

Hellblade: Senua's Sacrifice

  • Platformos

    • PC
    • Xbox One
    • PlayStation 4
    • Nintendo Switch
  • Kūrėjas

    • Ninja Theory
    • QLOC
  • Leidėjas

    • Ninja Theory
    • 505 Games
  • Temos

    • Horror
    • Fantasy
  • Išleidimo data


  • Apie žaidimą

    A horror themed action-adventure game from Ninja Theory.

Hellblade: Senua's Sacrifice

Apie žaidimą

A horror themed action-adventure game from Ninja Theory.

Aprašymas

A Smaller Experience

Ninja Theory has explained that Hellblade will be a smaller experience than their previous titles. They claim to be delivering a game of AAA quality but at "half the length" of other games. They did not give specifics regarding the estimated length of the game. They also said that they wanted to bring back the "mid-sized game" which would help fuel additional future projects.

Release Schedule

On June 6, 2017 Ninja Theory announced that the game would be released on August 8, 2017 for the Playstation 4 and on PC through Steam and GOG. Later, the game was released for Xbox One X (April 11, 2018).

Almost one year later, Ninja Theory announced that a VR edition would be released for Oculus and Vive, requiring higher specs than playstation VR could support. It was released on July 31, 2018.

A Nintendo Switch port by QLOC was announced in February 2019 for a digital-only release in the summer of 2019.

Setting and Psychology

The player takes the role of Senua, a Pict warrior living on the island of Orkney off the coast of Scotland. After her village is destroyed and her partner murdered by a Norse raiding party, she goes on a quest into enemy territory.

Senua is a geilt – an ancient Gaelic word that describes a person driven mad by curse or grief. In modern terminology, she suffers from severe psychosis that causes her to experience powerful delusions, visions and flashbacks. It is for this reason that she was exiled from her village and so survived the Norsemen’s attack.

Ninja Theory aimed to depict Senua’s psychosis accurately and sympathetically. Paul Fletcher, Psychiatrist and Professor of Health Neuroscience at the University of Cambridge, was asked to provide feedback and guidance early in the project. Professor Charles Fernyhough of Durham University and The Wellcome Trust, a biomedical research charity based in London, collaborated with the team at Ninja Theory to help them accurately depict the experience of voice-hearing.

Gameplay

The core gameplay can be divided into two categories: environmental puzzle solving and combat.

Puzzles

The game uses a few variations on the theme of perspective puzzles. The most frequently occurring type is the rune puzzle, in which the player’s progress is barred by a gate bearing rune markings. The player must search the local environment for arrangements of objects or patterns of light that, when viewed from a particular angle, resemble one of the markings on the gate. Once all the markings on a gate have been matched, Senua will be able to pass through it.

Another common puzzle type is the portal puzzle, in which the player looks into or passes through a portal in the environment in order to change some aspect of it. For example, passing through a portal might open a gate that was previously barred or reconstruct a bridge that was broken. By using multiple portals in the correct order, Senua can progressively unlock blocked routes.

Less common are the puzzles in which the player has to simply look at an object from a certain vantage point in order to modify the environment. For example, a bridge may exist in the scene in a frozen exploded form that is unpassable, but by a trick of perspective it will appear whole when viewed from a certain angle.

Combat

The game’s combat system is somewhat Souls-ish in its implementation. Senua is armed only with a sword, which she can use to perform a fast or heavy strike on enemies and to block or parry incoming attacks. Parrying an attack (by blocking at the last moment) staggers an enemy and gives the player an opportunity for counterattack; doing so repeatedly will fill a perk meter that can then be spent to slow down enemy movement for a short time. Senua can also stagger enemies when close to them by performing a melee action (a kick or shoulder barge) to knock them off balance – this is particularly useful against enemies carrying shields. Senua can also dodge, roll, and finally, when running she can perform a lunging attack.

The combat is simple to master but is made significantly more challenging by the fact that the player will usually have to take on multiple foes at once, often in constricted spaces. In these situations, the voices that Senua hears throughout the game will call out in warning when she is about to be attacked from behind.

Daugiau...

Nuotraukos


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Kūrėjas: Ninja Theory
Leidėjas: Ninja Theory
Žaidimo variklis: Unreal Engine 4
Žanras: Action
Režimai: SP
Išleidimo data: 2017 08 08
Reitingas:
Metacritic įvertinimas:
Puslapis:
http://www.hellblade.com/
 

Citata

Hellblade
 
Ninja Theory is defined by three things: ninja-class melee gameplay, strong character stories and a unique art vision.

On Hellblade, we will double down on what we do best to give you a deeper character in a twisted world with brutal, uncompromising, combat.

We are embracing the creative spirit that comes with independence without letting go of the stunning production values that we are known for. It’s not indie, it’s not AAA. This is a third way. its independent AAA.

It’s about making a more focused game experience that isn’t trying to be all things to all people but satisfies a particular gaming itch. It’s about being in command of our creativity so that we can give you what you want from us at a lower price.

It’s very early days in the project but we are opening our doors and inviting you to join us every step of the way. We want to show you how we make this game warts and all so that you can be part of this journey. The game is dedicated to our fans and supporters.

 

Citata

Ninja Theory Preparing To Show More Hellblade In June
 
Ever since Hellblade was announced, we've only gotten glimpses of the title – but it looks like developer Ninja Theory is gearing up for a more substantial showing. According to the studio's Twitter account, we'll see the game in action on June 10.
 
We already know that Heavenly Sword's art director is returning for Hellblade, and we've gleaned other info about the game from dev diaries, but hopefully this new look will give us a clearer idea of what to expect from the finished experience.

 
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Zaidimas atrodo visai neblogai. Daug menisko darbo ideta. Svarbiausia, kad zaidima nesugadintu monotoniski combo smugiai kaip panasiuose zaidimuose.

 

Jeigu reikia daugiau info/image keliaujame i kureju saita. Jie socialiai aktyvus, tad noriai dalinasi video dienorasciais.

Redagavo Magnitas

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įdomus art'as

tas monstras vienas, atrodo tarsi modern-day Pyramind head'as koks :D

o kitas pasirodė kažkur labai matytas, ir akurat - rask 10 skirtumu

 

03e7d2f9bba6.jpg
 

EqDGT.jpg

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xa xa.. :D Geras. Tikrai sunkoka butu atrasti skirtumus. :D cia turbut is tos serijos kai fantazijos saltinis uzsibaigia ir reikia kazka radus siek tiek pakeisti.

 

Bet siaip art'ai tikrai tokie neblogi. Kazkas naujo tokio. Aisku visu image nekeliau, butu manau per daug, bet ir sitas toks neblogas:

 

HellBlade_zombie_army_10.jpg

 

Jeigu visi sitie monstrai atsirastu zaidime butu tikrai smagu. Ir jeigu padarytu juos kaip kokiame GOW zaidime, kai aisku kur ir ka reikia daryti, o ne kaip kokiame RE 5 dalyje, kai matai "tesla" ir reikia ieskoti kur ten pas ji kazkas yra pazeidziamo. :) Ziuresim. Kurejai irgi tokie keistoki geraja prasme. Bando sukurti gerai, kad nereiktu po to leisti pataisymus viena po kito.

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įdomus art'as

 

tas monstras vienas, atrodo tarsi modern-day Pyramind head'as koks :D

 

o kitas pasirodė kažkur labai matytas, ir akurat - rask 10 skirtumu

 

03e7d2f9bba6.jpg

 

EqDGT.jpg

Tas pirmas screen man primena kazkoki zaidima kuris taip ir nebuvo niekada isleistas bet buvo labai daug spelioniu apie jy ten toks kaip ir piestinis buvo kur vaikas ant va tokio didelio kazkokio suns soko neatsimenu kaip vadinas :D

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HB_Poster_Desktop_Wallpaper_1920x1080.jp

 

naujas zaidimo pavadinimas 

Hellblade: Senua's Sacrifice

 


jau engine grozis tai pasaka..tie dantys ir visos veido israiskos...wow realistiska


tai stai is kur jos veidas



treileris live ...wut ?  :chan:


to dar tikrai nemaciau..na visi daro ta mocap , bet kad live galetu taip kaip cia rode.. :blink:


idomu cia tokia kokybe bus tikrai to charo su kuriuo begiosi...iki pirstu antspaudu detalumo ? ..


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Redagavo scalman

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Detalumas ir dedamas darbas i zaidima tikrai ispudingas. Klausimas tik ar pats zaidimas bus sukurtas taip, kad visos tos pastangos atsipirktu?! :)

@scalman jeigu eina tai pakeisk pavadinima jeigu jau ji keicia.

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Iki sio trailerio net nezinojau, kad video gali buti panoraminis ir galima matyti visa aplinka.. Cia jau kazkas is fantastikos srities man.. :)

 

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cia jei paliecia jau ateiti kazkiek ... :)  tikrai ispudinga labai. bet tai tik parodo kas imanoma. kaip ir real time mocapas pries tai rodytas. 

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Čia jau reikia VR kad normaliai dairytis. Tiesa tiems 360 panoraminiams video jau reikia pradėti naudoti 8K formatą nes 4K yra ryškiai permažai, nes bendra kokybė nesiekia ir 720p.

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Kazkaip per ilgai kuria zaidima.. Jeigu pirmam poste buvau rases, kad isleis 2015m. Ir tu dienorasciu siaip per daug. Siaip visko per daug jeigu rimciau. Bent jau reikia tiketis, kad tai bus kazkoks nerialus zaidimas. Kitu atveju.. Ir aisku reikia tiketis, kad bent 2017 pagaliau bus pilnai sukurtas.

 

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