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Left Alive

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Left Alive

Left Alive

  • Platformos

    • PC
    • PlayStation 4
  • Kūrėjas

    • Square Enix
  • Leidėjas

    • Square Enix
  • Temos

    • Sci-Fi
  • Išleidimo data


  • Apie žaidimą

    Left Alive is a survival-action shooter by Square Enix that is set in the world of the Front Mission series.

Left Alive

Apie žaidimą

Left Alive is a survival-action shooter by Square Enix that is set in the world of the Front Mission series.

Aprašymas

Overview

Left Alive is a survival third-person shooter developed by Square Enix for the PlayStation 4 and PC. The title is a spin-off to the Front Mission franchise and takes place in the year 2127, placing it between Front Mission 5 and Front Mission Evolved. The game follows three protagonists who are trapped in a Russian city called Novo Slava during "The One Day Incident," a conflict that marks the beginning of a larger war. Caught in the middle of this battle, the protagonists must find a way to survive through stealth, setting traps, crafting materials, hijacking enemy mechs (known as Wanzers), and direct combat. How the player reaches their objective is open-ended but depending on the methods used and the path taken by the player, the story will be affected in a number of ways.

Nuotraukos


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Kūrėjas: Square Enix
Leidėjas: Square Enix
Žaidimo variklis:
Žanras: Action / Survival-Shooter
Režimai:
Išleidimo data: 2019 03 05
Reitingas:
Puslapis: http://www.Left-Alive.com

 

Citata
LEFT ALIVE™ is a brand-new survival action shooter coming to in 2018. Veteran developers, Toshifumi Nabeshima (director, Armored Core series), Yoji Shinkawa (character designer, METAL GEAR series), and Takayuki Yanase (mech designer, Ghost in the Shell: Arise, Mobile Suit Gundam 00, Xenoblade Chronicles X) join forces to create LEFT ALIVE’s dark and gritty world.

 

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Redagavo Magnitas

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Square Enix’s Left Alive Is Still Alive; Here Are Five New Screenshots and Details

 

Remember Left Alive? If you need a refresher, it’s Square Enix’s Front Mission successor announced last year at Tokyo Game Show, and pretty much kept under wraps since then.

 

Well, it’s still coming, and today I sat with Director Toshifumi Nabeshima and Producer Shinji Hashimoto, who introduced me to the first look at gameplay.

 

While I can’t show you the actual gameplay, I have some screenshots, which you can see at the bottom of the post.

 

First of all, the game is most definitely not just a “boots on the ground” shooter, there will be plenty of sections in which one of the three protagonists will ride one of Front Mission‘s iconic Wanzer mechas  (stolen from the armored forces that have invaded the city that serves as the setting of the game) in pitched robot battles.

 

Interestingly, players will often be able to choose whether they want to face the soldiers guarding the wanzer or take another approach on foot.

 

Foot combat is very tactical, with limited resources (the three protagonists found themselves in the middle of a war all of a sudden), and the necessity to play it smart and tactically, using traps, improvised weapons, and crafting to fight against enemies that often outgun you considerably.

 

Choice plays a large role in the game, part of which revolves around rescuing civilians trapped in the city. All of them have their own motives and backstory, and often it’ll take quite a lot of convincing to get them to follow you. You can also decide to abandon them to their doom if you can’t convince them, or even if you just decide that you don’t care.

 

At the end of the game, you won’t just know what happens to the three protagonists, but also to the civilians you rescue, altering the story with your own choices and actions.

 

Be ready, because I spent a whole hour with Nabeshima-san and Hashimoto-san, so I have a lot more to share very soon.

 

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Square sunkus laikai jau ffxv atsauke beveik visus dlc ir pc ultimate versija. Jei sitas nebus finansiskai sekmingas neaisku kaip ten jie issilaikys.

Cia labai konkreciai geimeriu grupei skirtas zaidimas.

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Square sunkus laikai jau ffxv atsauke beveik visus dlc ir pc ultimate versija. Jei sitas nebus finansiskai sekmingas neaisku kaip ten jie issilaikys.

Cia labai konkreciai geimeriu grupei skirtas zaidimas.

 

Jo, tragedija jiem visiška, Shadow of Tomb Rider pardavimai vos trečdalį kūrimo kaštų padengė...

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Is sito zaidimo SE tikrai nereiktu tiketis kazkokios didesnes pinigu injekcijos situacijai pagerinti. Is traileriu zaidima yra vidutiniokas. Kaip @scalman ir sake, tam tikrai zmoniu grupei.

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