Magnitas

Generation Zero

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Kūrėjas: Avalanche Studios
Leidėjas: Avalanche Studios
Žaidimo variklis:
Žanras: Action
Režimai:
Išleidimo data: 2019 -- --
Reitingas:
Metacritic įvertinimas:
Puslapis:

 

The game is called Generation Zero and it's going to take us back to the studio's base, Sweden. An alternative version of Sweden in the 1980s to be specific. Hostile machines of different sizes have invaded the country so you'll have to fight for survival by using a whole bunch of different weapons, abilities and traps in the open world. If that's not enough, there's also the option to take advantage of the game's seamless co-operative multiplayer with up to three friends.

Generation Zero is built on an upgraded version of Avalanche's Apex engine. This should let us enjoy a full day/night cycle, different weather conditions, realistic weapons ballistics, persistent enemy damage, and much more as we slaughter the machines while listening to the dynamic 1980s soundtrack.

 

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Musu pabaiga - ju pradzia... Just cause ir Mad Max kureju darbas.

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open worldas Svedijoj su mechais. tai reiktu pamatyt. aisku pakelese bus daug SAAB'u ir Volvo  :sir:


labai geras treileris , alternatyviu 80' stilius jega . tik reikia dar gameplay tikra pamatyt.


lost vienam arba su 3 draugais

 

In Generation Zero, players will explore a vast open world, rendered with the award-winning Apex engine, featuring a full day/night cycle with unpredictable weather, complex AI behavior, simulated ballistics, highly realistic acoustics and a dynamic 1980’s soundtrack.

In this reimagining of 1980’s Sweden, hostile machines have invaded the serene countryside, and you need to fight back while unravelling the mystery of what is really going on. By utilizing battle tested guerilla tactics, you’ll be able to lure, cripple, or destroy enemies in intense, creative sandbox skirmishes.

Players will be able to go it alone, or team-up with up to three of theor friends in seamless co-op multiplayer. Players can collaborate and combine their unique skills to take down enemies, support downed friends by reviving them, and share the loot after an enemy is defeated.

Last but not least, all enemies are persistently simulated in the world, and roam the landscape with intent and purpose. When you manage to destroy a specific enemy component, be it armor, weapons or sensory equipment, the damage is permanent. Enemies will bear those scars until you face them again, whether that is minutes, hours or weeks later.

 

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Keistas gameplay jeigu atvirai. Nezinau kodel visi kadrai buvo pristabdyti?! Ar kad veiksmo daug ir viska speti suziureti ar..

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daugiau gameplay ...ir jau is to wow efekto kazkaip pereina nuomones i tokia ...not sure..  :poker: nes tokiu zaidimu dabar kruvos

https://www.youtube.com/watch?v=tYScgVYJutk


su kazkokiais lievais ginklais pries robotus... na ok , skirtumas kad vietoj zombiu cia robotai. 


va i screenus tai grazu ziuret, bet ne i gameplay

 

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