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dar iki gameplay toli grazu,bet su kureju patirtim rpg zaidimuose ir kaip pagerejo ju Witcher 2 nuo pirmo paziurejus, juk ne naujokai kokie kuria. aisku del skoniu tai nesigincisi,taciau grynai del zaidimo gerumo tai kazkaip nera abejoniu. todel ir bus isleistas "kai bus paruostas" ju niekas nespaudzia tas svarbiausia.

 

geriausi screenai is treilerio

 

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..i visa kuna jei pataikys biceliui tai nieko, o jei i lupas :trl: , nes tik jos neuzdengtos :yao:

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kai kur tiesiog reikia judesio ... :yea:

 

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ir beja kas liecia grafine puse, tai toks lygis jau pasiektas su PS3 Beyond Two Souls zaidimu. nors ir cia CG o ten real time :megusta:

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pats treileris pasak kureju bus visas in-game engine,taigi jokiu CG

 

Taigi rašei, kad in-game engine visas traileris. Tai kaip iš tikrųjų? Tikiuos, kad čia next-gen konsolių grafika.

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O as tikiuosi kad cia dabartiniu konsoliu grafika,kadangi pagalvojau tai turbut senos konsoles next gen zaidimu neves,tai norint sita geri pazaist reikia next gen konsole pirkt? I am right?

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vis daugiau kalbu apie tiketina Witcher 3 paskelbima jau sio menesio 5 diena,turi but kazkoks paskelbimas naujo zaidimo kito be Cyberpunk . bei kaip tik kurejai pristate savo naujo engine REDengine 3 vizija. sis enginas pakurs ir Cyberpunk zaidima. plius kurejai kalba apie ta nauja zaidima kaip open world rpg. na streles kazkaip i Witcher 3 visos eina manau.

 

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The tech has been designed with next-gen consoles and open-world RPG titles firmly in mind, and promises to bring a new level of realism to gaming.

 

Revealed via Develop, CD Projekt Red discussed its goals for REDengine 3 and how it will impact on the studio’s development moving forward.

 

Speaking with the site, head of CD Projekt RED Adam Badowski, explained, “If we look at RPGs nowadays we find two approaches, one which emphasizes the story but limits the game world and one that builds a vast open-world but hampers and simplifies the story. With the REDengine 3 we combine the positive aspects of both approaches for the first time, creating an open environment with a complex, multi-thread story.

 

“Together with believable characters, a captivating tale and a world where players can roam freely without loading times, we will be able to move gaming to a new level with a realistic feel and full player immersion. When working on our previous titles, I didn’t dream that we would achieve something like this. Thanks to the support of all our fans, now we have the possibility to use REDengine 3 and create something many RPG fans dream of.”

 

The engine also powers CD Projekt RED’s Cyberpunk 2077 and another title – all bets are on The Witcher 3. The studio hopes that the engine will help future RPGs compete with “top-shelf shooters”, and is a “Next-gen ready solution that begins to blur the line between pre-rendered CGI movies and real time rendered graphics, bringing us closer to the most life-like world ever created in video games.”

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Begalo laukiu šio žaidimo, nors jo pasirodimo data labai erzina. Visada patiko žaidimai kuriuose yra "Upgrade" sistema, o dar ir open-world... Tikiuosi kažko panašaus į Skyrim, tik aišku su geresne grafika, didesniu pasaulio ir daugiau "Upgrade" galimybių (Skyrim atveju - Perks).

 

Teaserio grafika gan graži, žinant, kad žaidimas išeis tik ~2015m. Tai parodo, kad šis "grajus" greičiausiai bus ant next-gen konsolių, o senesnės kartos žaidėjai nepažais. Taip pat laukiu ir Witcher 3 (Greičiausiai), nors nežaides nė 2, nė 1 dalies.

 

Tikėkimes E3 parodoje galbūt bus parodytas Gameplay Trailer ar kažkas panašaus.

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Tikiuosi, kad nepadarys nieko panašaus į Skyrim. Ten viskas apie tyrinėjimą, o Project Red LABAI rimtai žvelgia į istoriją, aišku, tuo pačiu palepina nesveika grafika.

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kurejai galvoja zaidime idiegti automatini vetrteja kitom kalbom kalbantiem zaidejam. patys zaidimo dialogai bus irasyti anglu kalba,bet kitakalbiai gales girdet juos per verteja kaip ir. kagi zengiama I ateiti visom prasmem

 

The game hasn’t been in development for too long, but already Cyberpunk 2077 developer CD Projekt RED is getting ambitious: Beyond wanting to have one of the longest and most in-depth RPGs of all time under their belt, they’re now saying they want to record everything in multiple languages and have multiple translations that players could access with translation implants.

 

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“Decisions are not yet made, but we are thinking about some kind of system which could tell more about the game world. The idea is to record everything in its original language. If there are, for example, Mexicans in the game, they will speak with slang. All performed by Mexican actors. Then a player could try a translating implant, and according to its level, he will get better or worse translation.”

 

- CD Projekt RED’s Sebastian Stepien

 

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Nieko labai konkretaus, bet gerai žinoti, kad jie kažką daro.

 

Cyberpunk 2077 “most probably will” come to next-gen, but there’s nothing to announce yet says CDP
CD Projekt RED has expanded its team in order to facilitate all the work going into The Witcher 3: Wild Hunt and Cyberpunk 2077.

 

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Speaking with Polygon, CDP’s business development manager Rafal Jaki said there around 210 staffers working between the two projects.

 

The red team, which has over 100 people on it, is focusing on The Witcher 3. The black team, is smaller and working solely on Cyberpunk.

 

Meanwhile, a third, “sizable” team, is working on the game engine powering both titles.

 

Jaki said things are going “really, really well” at the development house and the teams are doing some amazing work, apparently.

 

“I don’t want to brag or anything, but really the stuff they’ve come up with is mind-blowing,” said Jaki adding that while Cyberpunk is definitely coming to PC, it “most probably will” also come to next-gen consoles.

 

“But we can’t confirm or deny because it’s too early for that,” he added.

 

A release date for Cyberpunk 2077 has not provided beyond 2015, and The Witcher 3 hits PC, PS4 and Xbox One sometime next year.

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kazkas mind blowing bus ..

 

CD Projekt Red’s business development manager Rafal Jaki told Polygon:

 

“It is going really, really well and the team is growing and the development… well, I don’t want to brag or anything, but really the stuff they’ve come up with is mind-blowing.”

 

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Cyberpunk 2077 didn't appear at E3 2015, but we didn't we expect it to. CD Projekt CEO Adam Kiciński made it abundantly clear in May that he'd be keeping quiet about the game until 2017, which is a long time to wait. 

Well, it turns out the premature reveal (two years ago!) was a ploy on the studio's part to gauge interest in the game. Speaking to IGN, joint CEO Marcin Iwinski said the strategy served to assure the studio it was making the right move.

"We released the Cyberpunk teaser trailer because we wanted to see how gamers felt about it," Iwinski said. "We were super excited about the project internally, but what if it wasn't the right thing [for us]? But the response has been incredible. Now it's just up to us to deliver. We're hard at work on it."

Iwinski also said that moving onto a sci-fi project after years making Witcher games will be a relief for the studio.

"You can craft swords for 12 years, but you might get burnt out," he said. "People might want to leave and go work on something else. We're excited to switch to guns. We intended to keep [the team] energized with Cyberpunk. The core team is working The Witcher 3's expansions, but more and more people are moving over onto Cyberpunk."

Whether 2017 will see the release of Cyberpunk 2077 or just a new reveal is uncertain, but CD Projekt intends to continue supporting The Witcher 3 with free DLC and major expansions well into 2016.

 

 

 

kaip tik siandia per witcher su Ciri susitikau ir ji ten pasakojo kur buvo nusiteleportavus , ir pasake viena dalyka geraltui , kad sako tu nepatikesi kur as buvau, po to sake kad buvo ten kur zmones skraido jau masinomis ir saudo ir kazkokiu ginklu ....

nice one devs  :say:

kad prisimint ka jie ten kuria po WItcherio..

 

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