Rekomenduojami pranešimai

Siaip apie zaidima as kazkaip nesidomejau/nezinojau.. Bet gal ir gerai padariau, zinant kaip ir kas.


Nezinau kiek cia is jusu, kurie lauke zaidimo, jau zino, bet paaiskejo, kad projektas pasirodys geriausiu atveju 2019! ir dar neaisku ar tikrai. Pats zaidimas bus kuriamas ant paslaptingo RedEngine 4. Nezinau.. Zaidimas turetu buti "galvas sprogdinantis", kad senai belaukiantiems dar butu kazkoks noras daryti tai ir toliau. Na, o kas gyvena nelaukdamas manau zaidimas bus sukurtas tiesiog kaip ir kiti.

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manau sulauksim ant next geno ,bus kaip su final fantasy atidelios vis :D

tikrai nesulauksim,nebent remasterio.kitas next gen bus 2019-2020.tai iki to laiko tikrai turetu pasirodyt,jeigu ir nepasirodys,vistiek iseis ant PS4,nes paprasciausiai bus ju parduota tuo metu virs 100M+ dar kitos platformos,automatiskai pinigai kiti generuojami.o paskui ir remasteri gales daryti ant PS5,panasiai kaip GTA 5 padare :D

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sito zaidimo pasaulis bus 4 kartus didesnis nei visas Witcher 3 zaidimo pasaulis :D

Redagavo gedunex

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idomu kiek dar lauksim . nejau tikrai nespes i sitos kartos konsoles. butu gaila kad taip retai ir taip ilgai kuriasi. kaip nors greitint reiktu visus dalykus. devai sako engine jau pilnai eina. ir gausim tai uz ka mokesim. zinant su witcher ir jo DLC tai sitais devais pasitiki visi ir tikisi geriausio. is kitos puses gan didelis spaudimas ir tikisi is ju labai jau daug. 

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neuzilgo jau bus 3 metai kaip Witcher 3 isejo, o sitas buvo anonsuotas anksciau. tai butu pats laikas jau kazkoki filmuka in-game parodyt ar gameplay.

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cia buvo geriausias kol kas treileris nes nieko apie ji niekas nezinojo isvis nei kaip nei kas... dabar parode. ir susprogo konkreciai. zinant devu kokybe neverta abejot.

bet treileris visai kitoks nei pirmas rodytas.  cia jau labiau realus toks. 

Cyberpunk 2077 is a narrative-driven, open world RPG set in the most vibrant and dangerous metropolis of the future — Night City.

Players assume the role of V, a hired gun on the rise, who just got their first serious contract. In a world of cyberenhanced street warriors, tech-savvy netrunners and corporate life-hackers, today is your first step to becoming an urban legend.

As CD Projekt RED claims, the trailer features in-engine footage. And while this does not mean that these visuals will be what gamers will be getting when the game releases, it will give you an idea of what you can expect.


in-engine sako devai ... 

screen-a-mercenary-on-the-rise.4.jpg Redagavo scalman

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metro mapas 


treilerio gabalas

susiradau sau naujos muzikos. per viena vakara isgarsejo labiau nei buvo iki siol. 

kiti screenai paimti is treilerio









oficiali info is treilerio



It's been over 2077 days since we announced our plan to develop Cyberpunk 2077. We released a CGI trailer, gave some interviews and... went dark. Normal procedure for these kinds of things - you announce a game and then shut up, roll up your sleeves, and go to work. We wanted to give you The Witcher 3 and both expansions first, which is why this period of staying silent was longer than we planned. Sorry for that.

As soon as we concluded work on Blood and Wine we were able to go full speed ahead with CP2077's pre-production. But we chose to remain silent. Why? At some point, we made a decision to resume talking about the game only when we have something to show. Something meaningful and substantial. This is because we do realise [sic] you've been (im)patiently waiting for a very long time, and we wouldn't want anyone to feel that we're taking this for granted. On the contrary - it gives us a lot of extra motivation. The hype is real, so the sweat and tears need to be real, too.

But to the point. Today is the day. If you're seeing this, it means you saw the trailer - our vision of Cyberpunk, an alternative version of the future where America is in pieces, megacorporations control all aspects of civilised [sic] life, and gangs rule the rest. And, while this world is full of adrenaline, don't let the car chases and guns mislead you. Cyberpunk 2077 is a true single player, story-driven RPG. You'll be able to create your own character and..., well, you'll get to know the rest from what we show at our booth at E3. Be on the lookout for previews!

Before we finish, you probably have some questions, right?

When? When we told you we would only release the game when it's ready, we meant it. We're definitely much, much closer to a release date than we were back then, but it's still not the time to confirm anything, so patience is still required. Quality is the only thing that drives us - it's the beauty of being an independent studio and your own publisher.

How big? Seriously big, but..., to be honest, we have no bloody clue at this point in time. Once we put it all together, we will openly tell you what you can expect. And we promise we'll do this before we start talking about any pre-orders or ask anything of you.

Free DLC/Expansions/DRM? Expect nothing less than you got with The Witcher 3. As for DRM, CP2077 will be 100% DRM-free on PC.

Microtransactions? In a single-player role-playing game? Are you nuts?

Once again, thank you for your patience. If you have a minute, do visit and share your opinion (about anything) with us. We read everything you post and we treat it very seriously.



yra dar saitas

kuriam reikia suvest kazkoki pass. kazkas bande vest masinos numerius. netiko


antradieni Geoff Keighley tures interviu su devais


matosi treileri kad kostiumas pagerintas bus ir sviecianti apykakle gerai atrodo




piktas dede gina savo kiema su kazkokiu energetiniu shotgunu


kase visalaik populiari



pas sita merga kostiumas toks pat kaip tavo 


sitas jau gal kitoks grupuotes paprasta kozanke 




prie savo masinos


aparatas tai belekaip 80' kietas




pas pati veidas irgi pagerintas jau




pirmam CGI treileri matem viso to kita puse is mento puses





Redagavo scalman

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