scalman

Call of Duty : Ghosts

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visi kazkaip bega nuo to MS konfo ..neaisku kas is to gausis ten .. :melvin:

 

cia tos kelios rodytos misijos. na tikras gameplay ,tai galima geriau susidaryt nuomone ..na man tai nepalyginsi bent jau su BO2 pristatymu kai prisiminus .cia viskas daug geriau ir graziau ir idomiau ..bent jau man.vistik reiktu pagalvot kad povandeniniu misiju nedaug shooteriu ir iki siol turi..o galingasis BF3 isvis neturejo ,nes vandens nelabai turejo dar..tai malonu matyti tokius pagerejimus ir COD serijoj. ir visai ne toks zaidimo suvokimas kaip pvz buvo nuo MW3 kad ir pristatymo ..cia tikrai na i ta Ghost puse viskas linksta. plius pirmi zaidimo gameplay video ir tai nera kazkokie sokiu muzika sukalti MP mapai..o butent misijos.. :thumbsup4:

is tikro tokiu ilgu povandeniniu misiju isvis nera teke matyt kaip ir iki siol shooteriuose..na grazu ..galima pamirst tuos juokelius jau ir paziuret ka is tikro mum cia ruosia tas naujas COD posukis..

 

http-~~-//www.youtube.com/watch?feature=player_embedded&v=AGmL6m24cME#t=0s

 

http-~~-//www.youtube.com/watch?feature=player_embedded&v=qWRBFjn-bSk#t=0s

 

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jei dar dauguma misiju butu jame tokios selinimo tai isvis butu cool..o dar sunys ..visai idomu butu juos naudot tyliem nugesinimam. tokios dvieju zmoniu plius suns misijos tai butu idomu ..suo geras animacijas gan turi ir gera selinima.visiskai nieko blogo nera ka pasakyt apie nauja COD is to ka parode.toks sakyciau medal of honoriskas COD patapo. kas tik gerai.

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:lol: CoD: Ghosts, because fuck logic! Guns shoot under water. Fuck commands for dog, dog understand everything what humans talk and can explode doors from inside... :lol: what a fail EA

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Nesamonė tie šunys man, kaip ir sakė cheburator: supranta žmogaus kalba. Dar nukerta žmogu per 2 sekundes, na nežinau šunys man tai čia ne prie ko tam shooteri.

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Nesamonė tie šunys man, kaip ir sakė cheburator: supranta žmogaus kalba. Dar nukerta žmogu per 2 sekundes, na nežinau šunys man tai čia ne prie ko tam shooteri.

 

Cia kiekvienam skirtingai. Man tai visada per zaidimus smagiau yra zaisti kai kazkas salia eina arba koks gyvunas tai isvis gerai. Atmosfera man tokia smagia sukuria. Tarkim Half life 2 kai tas robotas "suo" buvo kad ir trumpai bet man smagiai kai tokie padeda

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idomu butu lost jei butu zaidimai visi paremti logika.nejuokintki tik su tokiais pamastymais...idomu kodel isvis reikia dvieju kulku kam nors ,jei pagal logika jau mirtu po vienos taip pat ir tu.pirmas COD kuriamia i kambari pirma neina kulkos o tik po to tu ieini ..dabar pirma ibegs suo ..na kietai ten draugelis isdauzia langa ..tada isoka suo..sakyciau labai geras AI kad taip sureguot ir animacijos itikinamos..kazkaip idomiau nei BF4 spaudi knopke draugeliai flankina ..spaudi kita knopke iskvieti malunsparni ir jis visus patvarko .. gal tau isvis nereikia nieko daryt tada.. o cia grazu suniukai zolej selina..po to ikerta i kakla ir kapiec.. :megusta: thats my dog :thumbup:

o siaip sunys aisku kad supranta zmogaus komandas ir daugiau ..nebent kas nors nera suns mates gyvo

 

pilnas COD Ghost eventas

http://www.youtube.com/watch?feature=player_embedded&v=gohAxMYauPQ#t=106s

..taigi jokiu supergaliu ..tik istikimas suo salia..

 

suo Riley. bus galima taktiskai su juo ten sulost. suni nusiunti i viena sona, jis ten paloja ..tada tu patiharini priesus is nugaru.baam. :megusta:

 

next gen tech demo parodo kaip naujas COD is ploksciu pavirsiu padaro iskilumus ..so hardcore.. :megusta:

http://www.youtube.com/watch?feature=player_embedded&v=-DXoqgZX4zc#t=0s

bet COD serijai vistiek tai zingsnis i prieki tai smagu ..

Redagavo scalman

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visiem patinka aisku kai rodo kurejai kazka uz uzdaru duru ..pvz ten kokias pusvalandzio ilgumo demo ..o mum numeta tik info kazkokia ..

 

Activision and Infinity Ward recently held a new viewing of Call of Duty: Ghosts for the press at E3 2013. A couple of demos were previously shown to the public, but a third could only be seen behind-closed doors.

 

Here’s an overview as to what was shown:

 

- Takes place in Caracas

- Begins with the Ghosts atop a skyscraper in the Venezuelan capitol

- Helicopters pass overhead dropping crates containing powerful harpoon canons

- Use these to reach a tower in the distance

- As the team attaches and begin their high-altitude zipline ride across the gap, fireworks explode around them as part of an unspecified holiday celebration in the city

- The team opts to repel along the side of the building, stealthily taking out enemies as they move from floor-to-floor

- Player isn’t on rails

- At one point, an enemy moves from one room into another and the player must strafe sideways to get a shot at him or risk being discovered

- The Ghosts soon reach their target level, use a laser cutter to carve a circular hole in the glass, leap backward, and kick through it

- Inside, the team finds a server room and begins to install some form of hacking device

- As it’s running, a patrol approaches, coming close to discovering the player as the hack slowly completes

- The tension comes to a fever pitch as the player moves into cover just in the nick of time

- The squad passes, but the player and his partner take out two stragglers quietly

- New leaning function show: before moving on, the player peaks around a corner to make sure the remaining soldiers are gone

- This is part of a new “contextual leaning” system, which detects a player’s position in relation to an object, adjusting how far they lean accordingly

- The feature basically eliminates a common issue of side stepping while leaning to peak out more or less

- Lean system carries over to all platforms and multiplayer modes

- Animations included when climbing objects

- Can keep firing your weapon with one arm as you jump over obstructions

- New animation known as the knee slide, which lets players slide into a crouching position while running while still maintaining the ability to aim and fire their weapon

- Demo ends as the players return to the exterior, killing the power to the whole building via the hack, and dangling over enemies on a ledge below

- The player pulls out a knife, performs a leaping kill, fading to black as the score strikes up

sukuriam pacia idomiausia demo ..ir ilgiausia ..joks niekas nemato is tikru geimeriu ..nes jie gali eit po velniu visi.. :melvin:

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ant WiiU irgi ..

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Palaikys ir Wii remote bei antrą Wii U gamepada :) ir pasirodys be abejo truputį veliau nei PC,X360 ir Ps3 versijos...

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http-~~-//www.youtube.com/watch?v=d6DCD3sKqek

 

http-~~-//www.youtube.com/watch?v=b5umF6z9x9A&feature=player_embedded

 

http-~~-//www.youtube.com/watch?v=X18ZpmYl1Yc&feature=player_detailpage

 

http-~~-//www.youtube.com/watch?v=xZN7btH3jkc

 

nauja info apie platformas , isleidimus, DLC ir pan

 

Activision and Infinity Ward’s All-New Multiplayer Experience Delivers Unrivaled Customization, New Ways to Play, and the Ability to Take Call of Duty® Anywhere

 

Dynamic Map Events, Clan Support and Second Screen Add to Deepest Feature Set Yet

 

DLC Season Pass, Head Turning Collector’s Edition Offerings, and Return of the Call of Duty® Championship Presented by Xbox Continue Impressive List of Headlines

 

Activision Announces Limited Edition Dog Tags to Benefit The Call of Duty™ Endowment

 

Los Angeles – August 14, 2013 – The next-generation of multiplayer gaming is here. Activision, developer Infinity Ward and Xbox today gave fans worldwide a sneak peek into the all-new Call of Duty®: Ghosts multiplayer, which delivers an unparalleled online experience, empowering fans with the greatest amount of customization, new ways to play, and access ever seen in franchise history. The new title features dynamic map events, new tactical player movements, a visually stunning world, an arsenal of new weapons, killstreaks, maps and game modes, and an all-new second screen experience along with the ability to transport your profile across console generations for the most complete gaming experience possible.

 

“Call of Duty: Ghosts continues the tradition of unrivaled gameplay and innovation that has made Call of Duty one of the most engaging entertainment experiences in the world played by more than 100 million fans,” said Activision Publishing, Inc.’s CEO, Eric Hirshberg. “Call of Duty set the benchmark for the current gen and that’s exactly what we’re aiming to do for the next generation.”

 

Call of Duty: Ghosts’ customization includes the all-new Create-a-Soldier system, in which players can customize their various weapon loadouts, plus, for the first time in the series, the physical appearance of their soldier, delivering over 20,000 possible combinations, including heads, body types, equipment, gender, and more.

 

The customization in Call of Duty: Ghosts continues as players can not only Create-a-Soldier, but also create an entire squad of up to 10 unique soldiers which can be customized down to their appearance, perks, loadouts, and style of play. In addition, each custom squad member earns XP toward Prestige and can also be modified to specialize in various combat classes and across multiple game modes, allowing more flexibility and depth for gamers than ever before.

 

Players of all skill levels can take their squad of soldiers into Call of Duty: Ghosts’ all-new third mode of play called Squads, where they can enlist to play solo, cooperatively up to 6-players, or competitively for one vs. one, head-on matches pitting players and their squads against others and their squads. Squads features a variety of play-types, allowing fans at any time to swap-out their custom A.I. soldiers with real friends for quick-action co-op. The competition can be fierce as squad soldiers display life-like, skilled tactics and behaviors like side-strafing, corner-camping, jump-shooting and more. Players, plus their squads, will earn XP, and if you’re offline, be prepared as your squad may get challenged for play without you.

 

“This is the biggest overhaul of multiplayer since the original Call of Duty: Modern Warfare,” said Mark Rubin, Executive Producer, Infinity Ward. “We’re pouring our hearts and souls into making Call of Duty: Ghosts multiplayer the best it can be on next gen and current gen alike. With all the customization options, our new Create-a-Soldier system, dynamic map events, new perks and killstreaks, tactical player animations, new Squads mode, Clan support in-game and on second screen, it’s the complete online experience.”

 

Call of Duty: Ghosts also features the evolution of multiplayer maps through dynamic map events. Player-triggered traps and events allow gamers to strategically redirect the course of battle, including the ability to call-in a map-changing killstreak, which can completely transform or modify the map delivering new levels of strategy and gameplay.

 

“Since its launch on the Xbox 360, the Call of Duty series has firmly established its home on the Xbox platform with the game’s largest and most engaged community,” said Yusuf Mehdi, Corporate Vice President of Marketing & Strategy, Interactive Entertainment Business at Microsoft. “With the debut of Xbox One later this fall, we have no doubt that our longtime partners, Activision and Infinity Ward will raise the bar higher than ever before for this incredible franchise in Call of Duty: Ghosts and look forward to add-on content again coming first, exclusively to Xbox.”

 

Players can also now take Call of Duty: Ghosts anywhere, utilizing their Call of Duty account, already secured through their registration to Call of Duty® Elite, to carry their profile with them, including profile change updates between Xbox One, the all-in-one games and entertainment system from Microsoft, and Xbox 360 games and entertainment system from Microsoft, or PlayStation®3 computer entertainment system and PlayStation®4 computer entertainment system. Plus, this means that when players are ready to upgrade their current gen console to the next gen version, (from Xbox 360 to Xbox One, and from PlayStation 3 system to PlayStation 4 system), all their Call of Duty: Ghosts stats, unlocks, and more will seamlessly go with them and be ready and waiting. For players who don’t yet have an account, they can simply sign-up for free in-game or on the web.

 

The all-new Call of Duty® App gives players a second screen mobile and tablet experience designed to work hand-in-hand with both current gen and next gen versions of Call of Duty: Ghosts. Created by Beachhead Studio in collaboration with Infinity Ward, the app offers the most popular features from Call of Duty Elite and also gives a new dimension to Call of Duty: Ghosts by allowing fans to stay connected to the console experience wherever they go. With the Call of Duty App, players will have the power to edit their entire squad pre-match, and have one touch access to change loadouts for their next spawn while in match, as well as view and share after-action results with friends on Facebook and Twitter, and more. The new Call of Duty App is fully integrated with Call of Duty: Ghosts, and will launch alongside it this November on mobile and tablet devices.

 

Call of Duty: Ghosts also features a deep level of Clan support and in-game integration. With their Call of Duty account, players can join, create, and manage a Clan all from in-game or from the Call of Duty App. From the game, players can enjoy in-game Clan rewards, as well as Clan vs. Clan playlists, which are all available on both current and next gen. Additional Clan features in the app include Clan Chat, Rally-Up, and a Clan Emblem Editor.

 

The Call of Duty App also includes for Call of Duty: Ghosts players Clan Wars, an all-encompassing, 24/7, experience on the app that is tied directly to Call of Duty: Ghosts multiplayer, connecting the game and second screen for a truly deep two-way interaction. This brand new experience enlists players into a larger conflict, where any Clan member, no matter what skill level, can contribute to the Clan War mission and compete against other Clans for additional XP and exclusive in-game content.

 

Led by Hirshberg, Activision unveiled the next generation Call of Duty along with a sweeping list of headlines during the live streamed world premiere, including:

 

Call of Duty®: Ghosts Season Pass. Four epic DLC Map Packs for one discounted price (based on Season Pass suggested retail price of $49.99/4000 Microsoft Points on Xbox Live and four DLC Map Packs at a suggested retail price of $14.99/1200 Microsoft Points each). Included in the Season Pass is the Ghosts Team Leader Pack featuring for the first time a multiplayer character modeled from one of the characters from Ghosts’ single player campaign, along with additional bonus digital content. While the DLC Map Packs will be available starting in 2014, the Ghosts Team Leader Pack and other Season Pass bonus content activates immediately upon purchase following the game’s launch beginning Nov. 5, 2013. And, once purchased, the Season Pass will upgrade to next-gen (from Xbox 360 to Xbox One, and from PlayStation 3 system to PlayStation 4 system) for a limited time only at no additional cost.

Call of Duty®: Ghosts Collector’s Editions. Two special editions covering the gamut of collector’s interest beginning with the Hardened Edition, including a copy of Call of Duty: Ghosts, the DLC Season Pass, limited edition Collectible Steelbook and Paracord Strap; and the Prestige Edition, which includes all content from the Hardened Edition, plus the Call of Duty: Ghosts Tactical Camera, a full HD 1080p, water resistant, wide-angle mounted, wearable camera based on the actual helmet camera featured in the game itself. Both the Hardened and Prestige Editions are available for pre-order starting today.

eSports. The Call of Duty Championship, presented by Xbox returns in 2014. Additionally, Call of Duty: Ghosts will be the exclusive first person action and flagship title on the Major League Gaming (MLG) Pro Circuit in 2014.

Call of Duty: Ghosts Multiplayer World Tour. A 10-city global tour fan experience hitting Los Angeles; Cologne, Germany; Dubai, UAE; London, U.K.; Sydney, Australia; Moscow, Russia; Utrecht, Netherlands; Sao Paulo, Brazil; Milan, Italy; and Paris, France; leading up to the game’s launch starting in November.

 

Activision punctuated the broadcast reveal as several of the most acclaimed professional Call of Duty players and a collection of U.S. Marines took to the stage for a live, exhibition match playing the new, next generation Call of Duty: Ghosts. Following the match, Activision revealed how fans can continue to support the Call of Duty Endowment, a non-profit organization that funds efforts to place veterans into high quality jobs, with the unveiling of the newest set of badass dog tags. Starting Nov. 5th, fans can purchase these limited edition dog tags for a suggested retail price of $4.99 at participating retailers. 100% of the profits will go toward the Endowment and its mission.

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Tai pradėjo kitus game kopijuoti COD... Iš MOH Peak and Lean ir Slide funkcijas pasiėmė, iš BF3 knifinant Dog tag'o paėmimą. Baiginėjasi mintys COD kūrėjams. :D

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Pas juos jau senai minčių nėra - Leidėjas Activision tik pinigu minti žino, o visi COD fanai ir perka šlamšta kuri jau kiša daug metu su tuo pačiu engine ir t.t.

O diskutuoti apie COD išvis geriau net nešnekėti, kaip ir apie pati leidėją Activision ir jo išleidžiamus žaidimus TAŠKAS

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na laukia nauja story su sunim, destrukcija,povandeniniais nardymais.ir labiau holivudiskas nei bet kada.vien del story butinai sulosim :)

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http-~~-//www.youtube.com/watch?v=sb4NHlN9Gl0&feature=player_embedded

 

ka gaus zaidimo current gen vs. next gen versijos ..

http-~~-//www.youtube.com/watch?v=LskxGbnZ2LA

 

trumpai sakant dabartines konsoles gaus "statiska" versija kai next genai gaus dinamiskus dalykus zaidime kurie keisis real time..

 

create a sodlier

http-~~-//www.youtube.com/watch?v=NnHNT1STv1A

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Infinity Ward: PC Call of Duty Will Look Better Than Next-Gen One

 

The PC version of November's Call of Duty Ghosts will be getting a little extra development love, according to the game's executive producer, Mark Rubin. As a result, it is probably going to be the best-looking version of the game, which has not been a given with this series.

 

"PC is taking a different tack from previous games [in the series,]" Rubin told Kotaku during a phone interview earlier this week during Ghosts' big multiplayer reveal event.

 

Older versions of Call of Duty, at least from Infinity Ward, the makers of the CoDs that come out in odd-numbered years, were built with the same graphics assets as the Xbox 360 and PlayStation 3 games. "Now, PC has its own set of assets," Rubin said. "It's going to look better than any Call of Duty we've ever made on PC."

 

Rubin's team has already been talking about how sensational Call of Duty should look on this fall's powerful PlayStation 4 and Xbox One platforms. Those versions are expected to look far better, graphically, than the Xbox 360, PlayStation 3 and Wii U versions. Of the PC edition, he said, "They're actually using an even higher version in many cases than the next-gen consoles, from a texture standpoint."

 

Aside from graphics, Rubin expects there to be parity across versions of Call of Duty Ghosts this year. Asked if multiplayer would differ significantly between PS3/360 and PS4/XboxOne versions, he said they'd really only be distinguished from each other by graphics. Based on that standard, it seems like the PC may be the winner, as it is in so many multi-platform comparisons.

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