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Kūrėjas: Frictional Games (Amnesia , Penumbra kurejai )
Žaidimo variklis:
Žanras: survival
Išleidimo data: 2015
Metacritic įvertinimas:
Platformos: PC, PS4


na ka dar vienas pc ir ps4 only zaidimas. greiciausia butu isejas tik pc , bet sony vel gavo jau ne pirma pc zaidima. na ka cia daugiau kalbet apie zaidimo zanra kai jo kurejai dave mum Amnesia ir Penumbra serijas. :gosh:
silpnu nervu zmonem cia netiks, bet visiem kitiem... :megusta:

SOMA Debut Gameplay Trailer from Frictional Games

Strange occurrences are disrupting the routines of the PATHOS-2 research facility. The radio is silent. Behavioral anomalies of the machines are increasingly dangerous, if not... malevolent. The facility is devolving into chaos. No weapons, and the only escape is practically unthinkable.

From Frictional Games, creators of the groundbreaking Amnesia and Penumbra series, SOMA is an aberrant tale of scientific inquiry and survival; an entropic exploration of synapse and circuit that wades through the delusions of human consciousness.

Three years in the making, SOMA is a unique continuation of Frictional Games' signature style of explorative horror, provocative storytelling, and unfathomable tension, free of distractive cut-scenes and combat. SOMA is coming to PC and PlayStation 4 in 2015.

kurejai nori ir Amnesia perkelt i PS4. kol kas nieko nezada bet visko gali but

Frictional Games, which just announced its new sci-fi horror title SOMA for PlayStation 4 and PC, is “looking into” bringing Amnesia: The Dark Descent to PlayStation 4.

“We are looking into Amnesia on the PS4,” studio creative director Thomas Grip said in response to a fan on the PlayStation Blog. “Cannot promise anything though.”



Nuotrauka Redagavo scalman

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Net keista pasidare pamacius sios temos sukurimo data. Kaip koks laiskas is ateities. :) Greitai metai subego i 2015m.

Siaip zaidimas, is pacio pirmo sukurto trailerio, visai neblogai susiziurejo. Gal ir nieko turetu buti?! Saunu, kad PS4 ir PC draugauja su kuriamais projektais.


SOMA is now in BETA!


After much blood, sweat and tears we can now inform you all that SOMA is finally in the Beta stage! This is a huge thing for us and easily the biggest milestone prior to the actual release of the game.

So what does it mean? Well it means that we now have a build of SOMA that contains all of our desired features. There are still a few bits of art, a few sounds etc. missing, but the game is pretty much complete content-wise. We've sent this build out to around 40 people to test and once we start getting feedback in we'll discuss how best to spend our remaining development time. At this time in development there isn't much room to make big changes. If it turns out that something doesn't work at all, we need to figure out a not-too-drastic tweak that can make it work, or consider cutting it entirely.

Important to note is that we've already had two big tests prior to this, one vertical slice and one Alpha, so we're pretty confident on the major decisions of the game. We've already tried many different ways of doing things, and honed in on the stuff that works. So while the time for major overhauls is now over, we'll not end up in a situation where half the game turns out to be broken. I'm quite confident that we've created a very special experience, but before the verdict comes in, it's still scary to not know for certain. Especially now when we are at the point of no return.

Once we've decided on how to best spend our time, our days will be all about polish and improvement (and possibly some cutting here and there). In its current state, all of the game's big problems have been solved, so what's left is to make sure that what's there is as good as it possibly can be. Adding effects, improving the art, ensuring stability, making it more intuitive and so on. That's what just about all of our remaining work is about. That and fixing all those annoying bugs that are sure to crop up.

An interesting side-note on this Beta thing is how the number of bugs always sky rockets near an important deadline. Long-existing issues that have not been a problem for months (or years!) seem to pop up an hour or so before it's time to send out the build. Here at Frictional we call this "entering the event horizon". Just like approaching the singularity of a black hole, outside time goes increasingly faster, things frantically break and the known laws of physics cease to work. For instance, over the last week we've had two hard drive failures, geometry disappearing for no reason, SVN breaking, editors not loading updated files and several much-tested features starting to crash. It's exactly the same every time and yet you're always just as surprised when it happens.

Now that Beta is done, our next deadline is Release. Before we can announce that we have to wait for the Beta feedback to come in and then make plans for our remaining time. The time when SOMA is finally out is really close now, though, and we'll let you all know a date in the near future!











In-game shots from the upcoming sci-fi horror game SOMA


Scenery and voice-over from the upcoming sci-fi horror game SOMA

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Primena man filmą Virus (kur ta laivą rado kur iš žmoniu darė robotus)

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Ūch, neblogai atrodo. Atrodo nesu silpnų nervų žmogus, bet ir patinka ir tuo pačiu nepatinka ta įtampa :D

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jau siu metu rugsejo 22d.

SOMA E3 Trailer and the Worst Part of Dying

Following last week's release date announcement and gameplay video for SOMA, Frictional Games is releasing yet another trailer in advance of E3 2015.

Coming to PC and PlayStation 4 on September 22nd, SOMA is the next sci-fi horror experience from Frictional Games, creators of the genre-defining Amnesia and Penumbra series.

Something is happening in PATHOS-2. Communications have gone dark. Key personnel have gone missing or been declared dead in preceding weeks, and the machines are acting…strangely, almost human.



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jau norėjau kurt SOMA temą , bet gerai ,kad paieška pasinaudojau :)

pastebėjimas tiktai - čia lietuviškas puslapis ,tai kam tos didelės ir ilgos citatos babajų kalba. reikėtų išverst arba bent trumpai esmę ,kad ir savais žodžiais lietuviškai pasakyt. niekad neskaitau lt puslapiuose tokių dalykų


na bet ne apie tai - ar žaidžiat gal kas jau ? o gal ir praėjot ? aš va tuoj parsisiųsiu ,suinstalinsiu ir  tikiuosi šiek tiek panemiegoth :D

bo amnesia ir penumbra tai man baisiausiai patiko

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