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Killzone 2

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Take A Look At That New Killzone 2 DLC

That new Killzone 2 DLC we told you about yesterday has now been officially announced, and will go by the name of "Napalm & Cordite".

 

It'll introduce two new maps, "Suljeva Cliffside" and "Arctower Landing", along with two new weapons (well, new for multiplayer), the flamethrower and boltgun.

 

The DLC will also be accompanied by a new patch for the game, the features of which we've listed below. The update will be out on July 14, while pricing and release info on the DLC will be released next week.

* Feature - Higher values for Bodycount mode. Players can now create games with 5, 10, 15, 20, 25, 50, 100 and 200 points to increase the time of the mode for 32 player games.

* Feature - Moderators can now create double-points events.

* Fix for persistent squads now working correctly when users using separate Japanese accounts join Friends.

* New loading screens.

* Moderation – Additional powers and functionality for online moderators.

* Fix for Clan Leader leaving his clan before an active Tournament of Clan Challenge.

* Fix for score replication on different clients.

* Fix for a Clan Challenge results displaying a won/lost games as a ‘Draw'.

* Fix for incorrect Tournament timings being displayed for (semi)-final.

* Fix for an empty message pop-up being displayed.

* ‘High Precision Mode' now defaulting when requested.

* Fix for stuttering audio on the Asian version.

* Fix for network error displayed when trying to log in with another users account.

* Fix to reduce network traffic and improve performance.

* Fix for occasionally being displayed an empty background when ‘Join Friend' via Communications tab.

* Exploit – Pyrrhus Rise map boundary fix.

* Exploit – Radec Academy collision fix to prevent players being revived inside a pillar and using it to their advantage.

* Cosmetic fix for Medic Gun visual effects.

* Cosmetic fix for Search & Retrieve object being cloaked by the Scout.

* Cosmetic fix for Scouts body remaining cloaked after being mortally wounded (i.e. headshot).

* Gameplay – Damage from Sentry bots tweaked back on request of the community.

* Collection of minor code fixes.

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Na va, atsisiunte siandien killzone2 updeitas 90mb, susiinstaliavo viskas tvarkoj, paleidziu online pakalt laukiu laukiu jungiasi jungiasi ir pasipyle klaidos tai kazkas neuzsikrove tai kazkas su serveriu o paskui ir saraso nebeuzkauna, kazka sugadino kurejai su tuo updeitu eilini karta :thumbsup4::D

 

jau susitvarke killzone forumuose rase, kad serveris gryba pjove, o paskui ir forumas uzluzo tai matyt perkrove ir susitvarke, visdelto po updeito gal ir geriau. :D

Redagavo vytioha

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Kas ir kaip kure ir irasinejo muzika Killzone zaidimam.paziurejus tikrai galima suprasti kodel muzika yra tokia svarbis visiem zaidimam,ir kodel svarbu yra ja klausyti su gera garso aparatura.

http://www.ps3attitude.com/new/2009/07/beh...ver-abbey-road/

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Na jo muzika ir pats zaidimas mano akim be priekaistu, bet kartais online ir del serveriu kaltes paluzta visdelto nemazas srautas norinciu pakalt :) ,kitas variantas galbut del mano interneto (teo optimalus plius optinis su pireliu wifi) atsijungia nuo ineto konsole, o siandien dar graziau pirma karta uzluzus buvo, nei viena pultelio knopke neveike perkraut reikejo, visi taskai ant uodegos nuejo nervai nelaiko :) :) , megstu dar pazaist bad company online, tai ne karto nebuvo uzluzus, nei uzstrigus, kaip sako no problem.

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Killzone 2 DLC Napalm And Cordite Trailer

 

 

 

 

 

PS3 has "a very long life ahead" says Guerrilla, Killzone 3 this gen?

Posted: 16.07.2009 06:08 by Technet2k

Guerrilla Games are "certainly not done developing" on PlayStation 3 says senior producer Steven ter Heide; there's plenty of "opportunities to get better " yet.

 

On whether or not a new Killzone would launch the Guerrilla big wigs, unsurprisingly, wouldn't say or elaborate on "future projects" either. A Killzone 3 on PS3 seems likely though.

 

"PlayStation 3 has a very long life ahead still, and we’re certainly not done developing for this platform. We still see enough opportunities to get better and pushing the platform even further," ter Heide told The Gamers Access.

 

"Part of Killzone 2’s focus points was to allow players to create their own customized games as much as possible and to a large extent I think we have succeeded," said Lead Online Designer Eric Boltjes.

 

"However, we are always looking at the way the community is responding to our designs and will take this type of feedback into consideration for future projects and possibly DLC. I cannot tell you specifics right now though," continued Boltjes.

 

Would a Killzone 3 announcement make your day? Meanwhile Guerrilla Games are looking forward to Team Ico's The Last Guardian: "That game looks really inspiring and refreshing."

Redagavo scalman

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Patch 1.29: Fix for Visari Palace mission

Some of you may have experienced issues with the Visari Palace mission from the Killzone 2 campaign mode after installing patch 1.28. We've received reports of crashes, graphical glitches and general progression issues - particularly when playing from a save game created before patch 1.28. The problem will be fixed with patch 1.29, which is due for release on Thursday , July 23 at 9:00 AM GMT.

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The Sounds Of Killzone 2

 

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Performed by the Nimrod Session Orchestra and recorded at the world-famous Abbey Road Studios in London, England, these thunderous tracks are guaranteed to give even the toughest Helghast trooper goose bumps. The full album includes a throbbing remix of Fight the A.T.A.C. by yours truly (created under my pseudonym, Singularity23) and a digital booklet containing concept art by the Guerrilla visual design department.

 

The track listing is as follows:

 

1. Opening – Birth of War (Retribution) 3:40

2. The Second Helghan March (Helghan Forever) 2:21

3. Battle Preparations 1:33

4. Bridge Is Down 1:47

5. Ambush 2:23

6. Protecting the Convoy 3:14

7. Flight Into Blood Meridian 0:45

8. Fight Your Way Through 3:21

9. Heavy Resistance 1:32

10. An Unexpected Guest 0:58

11. The Police Station 2:23

12. Resistance On The Bridge 0:53

13. Taking the Bridge 3:03

14. Petrusite Revealed 0:56

15. The Academy 3:21

16. Fight the A.T.A.C. 1:59

17. A Day of Mourning 2:36

18. Suljeva 3:12

19. Next Stop Tharsis Refinery 2:26

20. Question Time With Radec 1:18

21. Dante Garza RIP 1:58

22. Going Up 2:07

23. Templar’s Last Stand 3:45

24. The Exoskeleton 3:38

25. Nuked 1:53

26. Radec’s Personal Guards 3:10

27. Visari’s Lament 4:41

28. End Credits Suite 8:07

29. Fight the A.T.A.C. (Remix by Singularity23) 1:12

 

Total playing time is 74 minutes.

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Girls(Helghast) VS. Guys(ISA)

 

 

Helghast moterys ir merginos yra priverstos griebti ginklus ir ginti savo namus nuo isibroveliu.. :)

bet mergu komentarai tai geri ten .. OHH u killed me..!! :) o tai ne tipo stovesiu ir ziuresiu..

Redagavo scalman

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