The IEEE GEM 2018 conference aims to bring together researchers, developers,industry & government partners working on gaming technologies, entertainment, multimedia, Virtual & Augmented reality,IoT,Artificial intelligence & interdisciplinary areas.
GEM encompasses all aspects of gaming and interactive digital media ranging from theoretical advances in algorithmic and mathematical techniques, to new enabling technologies, advanced consumer electronics systems,novel sensing technologies, to socio-economic impacts and unique and original uses and applications of these technologies.
Original research works are invited to be submitted on the above areas. The conference proceedings will be published on IEEE Xplore. In addition, there will be opportunities for special sections in several IEEE Journals and technical Magazines including:
IEEE Transactions on Consumer Electronics
IEEE Consumer Electronics Magazine
IEEE Technology in Society Magazine
Selected papers will receive mentoring & advice from members of the GEM organising committee develop their articles for archival publication in relevant IEEE Journals.
Submission deadlines: 28th April 2018
Notification: May 2018
Camera-Ready papers: June 2018
Conference Venue: National Universityof Ireland Galway (NUIG), August 15th-17th.
All relevant information can be found in http://sites.ieee.org/ieeegem/
Call for papers: http://sites.ieee.org/ieeegem/calls-for-papers/
For queries, contact: email@example.com or firstname.lastname@example.org
Twitter: @pcor , @ieeegem