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Na va ir sugadino žaidimą, nejaugi be amerikos neįmanoma apseit? Pilna šalių kurias galėjo pasirinkt. FUCK THIS SHIT :)

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Nu nemanau, kad cia tikras sitas. O jei jau tikras tai visko gali but, nes daug kas i kolonijas keles del religijos ir pns. tai kas cia zino, kur galejo tas naujas herojus nukeliaut.

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man tai cia viskas labai gerai jeigu bus tais laikais. is tikro jau senai buvo apie tai speliojama ir lyg visokie gandai sklaide. o dabar dar vienas picas atrodo tai tik patvirtino. dalyvausim Amerikos revoliucijoj.

 

It seems like someone at GameInformer accidentally unveiled new cover hub way too early, and in turn confirming American Revolution setting for Ubisoft's yet to announce game Assassin's Creed 3.

 

Assassin's Creed 3 The banner that appeared on GameInformer features reworked version of famous painting of Washington crossing the Delaware. We have the image below check out it.

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juk svarbiausia idomiai pateiktas zaidimas , su gera story, valdymu ir misijom.

Redagavo scalman

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Tai zinoma, tik manau dar daugiau ginklu bus, kas man nelabai patinka, bet tas kirvukas tai gerai atrodo :)

Redagavo Toxiz

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kazkaip tokie vaizdai tai sukelia toki jausma .. AWESOME !! na ginklai kad ir bus tai nebutina jais naudot jei nori tyliai zudyt, tikrai nieks neatims tokios galimybes manau. bet tai dalyvaut tu laiku iviykiuose ir galbut savo veiksmais pakeist visa istorija tikrai butu epic jausmas. pvz nuzudyt kokius svarbius asmenis ,del ko pati revoliucija visai kita linkme pasisuktu...na idomu , ivairiu cia variantu aisku galima prigalvot..bet sis artas tai labai geras tikrai bet kokiu atveju .

 

nauja pagaliau info apie zaidima bus paskelbta Kovo 5 diena.taigi tada viska ir suzinosim kas kaip .

 

A Ubisoft Spokeperson just a few minutes ago stated, "We confirm that Ubisoft will announce all the details of Assassin's Creed III on Monday March 5th at 5pm."

Balandzio menesio Gameinformer coveriai

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na atrodo kad pirma zaidimo info ir labai svarbi jau zinoma dabar, taigi ka visi speliojo, pasiteisino. veiksmas vyks antroj 18 amziaus pusej, ir teks sudalyvaut ir Amerikos revoliucijoj taip pat. zaidimo eigoje pateksime i pati veiksmu ikarsti.

 

New details are as follows:

 

- Senior team has been working on the game since the conclusion of Assassin’s Creed III

- They’ve been examining and rethinking every element of the series from the ground up

- Has been in development for three years

- Set in the latter half of the 18th century

- Players will see the war between the Templars and the Assassins escalate as it crosses over to the New World of America

- See the events of the American Revolution

- Hero of the franchise is caught in the conflict

- 13-page cover story in Game Informer

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na dabar visas susnis naujos info apie zaidima is gameinformer. tikrai neversiu, manau per daug cia viska versti. kam per sunku toki teksta perskaityt cia ,ar is pacio zurnalo paemus ,tai tokie ir zaidimo pacio tada zaist negaletu. ir kam tokios info sausos apie zaidima nereikia, ir kuria nori nieko nezinot iki pasims geima ir prades lost, irgi neverta to skaityt.

 

...

-Want it to be a jumping on point for new players without losing touch with what longtime fans cherish most.

-New hero called Connor/Ratohnhake:ton (pronounced Ra-doon-ha-gay-doo). He has an English father and Native American mother.

-More details about the protagonist/scenarios: You will experience Conner's childhood on the American frontier as he is raised by the Mohawk. The Mohawk eventually clash with white colonists who burn their village down, causing Connor to dedicate his life to confront tyranny and injustice.

-A new traversal approach that has players leaping and climbing trees and mountain cliffs.

-Uses a new version of the Anvil engine that can "depict thousands of troops engaged in bloody battle" along with highly detailed face close-ups. They later imply that if they used version numbers, they would be like going from Anvil 1.0 -> Anvil 2.0 or something of that nature.

-Judging by the images, the faces really are quite good.

-Combat is focused on putting you on the offensive and based on speed/momentum.

-The main character has thousands of new and unique animations (no carry over from other titles) to support the new combat system.

-Character details:

-George Washington: Interacting with Washington is one of the core relationships of the game.

-Benjamin Franklin: He's not a convenient inventor a la Da Vinci.

-Charles Lee: His role is a mystery.

-The game is set between the years 1753-1783 and is centered around the cities of Boston and New York.

-"It's not just going to a historical building now; it's going to a historical event."

-Event examples: "You will see the great fire of New York. You will visit Valley Forge as a location that is currently occupied by Washington's forces. You will visit these places in the moment that they were important, and hopefully, experience the reason why we know where they are today. That's the goal."

-Connor is in the heart of major battles, and they can now have a couple thousand guys on screen, whereas before it was capped at about 100.

-The overall story is still centered around the Assassins versus the Templars and Connor's journey.

-Not all the Colonists will be cast as good people, and not all the British will be cast as evil oppressors. They're trying to focus on how both the Assassins and Templars viewpoints exist in a gray morality as the Templars really believe they're saving the world.

-The French and Native Americans will also feature in the game, as was probably really obvious.

-The modern day stuff relates to that location in New York at the end of Revelations.

-There will be all sorts of wilderness in the game referred to as the Frontier.

-The map of the Frontier is 1.5 times bigger than the entire map of Brotherhood.

-The Frontier is not empty like in Assassin's Creed 1, but features a third of the game's missions and gameplay content.

-You can hunt animals for resources, and how you kill them effects your reward. A one hit kill on a bear gets you a much more valuable pelt than stabbing it eight times.

-The wilderness traversal plays a big part in the gameplay in the Frontier, allowing you to use trees, cliffs, ledges, and more to set up kills and combat.

-Connor does have a hidden blade.

-The world changes as time passes, so a field where a battle happened in one year may just be a series of empty encampments a few months later.

-The entire world will change with seasons, so the cities and the wilderness will all exist in both Summer and Winter settings.

-In the winter, soldiers will move slowly and stumble about in the snow, and lakes and rivers will freeze over allowing you new terrain to work with. This gives Connor an extra advantage since he can still use the trees and wilderness pretty effectively during this time of year.

-There are all sorts of clubs and groups who want you to join and give you quests. These are separate from the mission system. These clubs will contact you based on what you do in the game. For example, hunting a lot will get you an invitation to the hunting society.

-There will be a goods based economy, a new property system, and more Desmond stuff.

-There's going to be some new puzzle thing like the first person Tetris.

-There's a new Animus database known as Animus 3.0.

-They're not unveiling anything about the multiplayer yet.

-There will be more platforming levels.

-Full synchronization returns, but with major tweaks. Missions have checkpoints, You also get significant rewards for doing these tasks instead of a 100%. "Imagine a leveling system in an RPG, except there's a finite amount of XP to find. The more in-sync you get, the more you fill your sync bar. Within each mission, each activity you complete has a value". You can replay everything to increase your score.

-They imply there is something resembling the Brotherhood system of picking up fellow assassins.

-Aligned groups are gone, but something new is replacing them in regards to factions. They don't say what.

-There's a new notoriety system that is more hidden and doesn't penalize you for exploring risky areas.

-The game has fast travel because the game has more traveling.

-Don't expect more tower defense.

-You can upgrade Connor's gear and costume as the game goes on in an attempt to make it feel more authentic.

-The cities have a lot more subtle detail now in terms of ambient things that happen.

-You can now leap over wagons or slide under obstacles, including navigating over and around moving objects. The free running stuff also has you jumping through windows to trees and then on top of church roofs. Basically, expect the free running stuff, but more fluid and presumably generally closer to the ground.

-Connor enters battle with two weapons. The game uses the same controls in and out of battle.

-The tomahawk and knife are a "constant presence" in battle. They also let you do double counters and multiple takedowns, and you can chain kills.

-There's no more target locking, it just automatically detects your target. Counter/defense are the same button to prevent turtling.

-You can use human shields and other context sensitive moves.

-They want you to constantly move in battle.

-There are lots of secondary attacks like the one shot pistol on the Y button.

-There's a new dynamic camera to track the action and make it look as cinematic as possible.

-There is a new sprinting system also, so you can hold the button to instantly turn around and start fleeing from combat. They also let you kill people while still moving so you can keep chasing a target. They kind of imply you can even leap off of them after you kill them, though I'm not sure if that makes you faster or just doesn't impede your movement.

-They really, really, really want you to constantly move. I mean like they say this every four sentences. Not just in battle, but in every section of the game.

-They also try to keep you more in control of the combat than ever before.

-Game Informer really loves their animation system.

-There are around 2.5 hours of character scenes in the game that are fully acted and recorded. They mean this in Naughty Dog style where they have the actors being mocaped while performing on a set that resembles the scene in the game.

-They're aiming for accuracy by having historical dialog consultants and actual Native American actors.

-This game has the longest development cycle since AC1, and has twice the production capacity (in terms of work hours) and budget of Revelations.

-They want the game to feel like AC3.5, and the game will have its first version complete in just a few more weeks, at which point they're going to spend the rest of their time refining it.

 

 

tarp tu nauju picu imestu linke , nebuvo sito ...ir na ziema man labai idomiai atrodo jeigu taip ten bastysimes po sniegus tai bus labai idomiai

 

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dar gerio

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Oho, tikrai daug nauju dalyku bus, laukiu nesulaukiu kol atsiras 1 gameplay :thumbsup4:

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Assassin's Creed III GameInformer Scanai . visa pagr info is ju jau buvo surinkta anam mano poste. bet cia yra ir daugiau info dar ,jei viska perskaicius, ir nauju picu yra keletas. siaip kas nori ir gali, skaito pati zurnala, kas negali, cia labai geros kokybes scanus gali paskaityt,kam nereikia nieko to,nekisa nosies.all happy.

...
Redagavo Magnitas

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Labai jau įdomiai atrodo tas kirvukas su Assassinų simboliu :D

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tai ko visi lauke.. AC3 treileris

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http-~~-//www.youtube.com/watch?v=UzGCkmzTRt0&feature=channel

 

na tikriausia ne to lauke daugelis AC fanu..idomu nebus miestu, ar pan vietu, tik miskai ,sniegas, ir begiosi sokinesi po medziu sakas..

netgi pats treileris nera labai ispudingas. na kaip pirmas treileris jis turejo..nzn turejo but WOU !! bet toks nera tikrai :)

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Būtinai reikės šitą žaidimą nusipirkti, lb patiko traileris.

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Ne į temą

Naujasis Assassin'as toks BAD-ASS negaliu, mldc UBISOFT :)

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Ne į temą

Nezinau cia tiesa ar ne bet tikrai nebus vien miskai bus ir paslepti asmenys ar kaip jie ten vadinas.

 

Ne į temą

Pradėkime nuo naujojo žudiko. Tai britų kareivio ir indėnės sūnus Ratohnhaketon, save vadinantis tiesiog Connor‘u. Jis ramus ir nekalbus žmogus, pasirinkęs žudiko dalią vardan teisingumo. Žaidime bus paruoštos trys vietovės: Niujorkas, Bostonas ir juos jungianti teritorija, kuri yra 1.5 karto didesnė, nei buvo Roma „Assassin‘s Creed: Brotherhood“ dalyje. Atnaujinta laisvojo bėgimo sistema. Dabar galėsime įsiropšti į medžius ir judėti kitais natūraliais aplinkos elementais, taip pat įšokti pro langą ir čiuožti. Pakeista kovų sistema. Connor‘as vienu metu galės valdyti du ginklus. Tarp jo turimų ginklų bus peilis, indėniškas kirvis, muškietos, lankas su strėlėmis ir, žinoma, paslėptas durklas. Atsiranda galimybė išnaudoti priešus kaip gyvuosius skydus taip apsaugojant savo kūną nuo šaunamųjų ginklų žalos. Kūrėjai paruošė ir naujas kovų animacijas. Dabar kovos bus greitesnės ir dinamiškesnės. Kadangi tai „Assassin‘s Creed III“, Desmondas persikelia į Animus 3.0. 100% prisiminimų sinchronizacija grįžta, tačiau šį kartą norint ją gauti, nereikės nepavykusio lygio kartoti iš naujo. Žaidimo naujovė - išsaugojimo taškai, angliškai vadinami checkpoint‘ais. Amerikoje labai daug miškų, o juose bus ir gyvūnų. Connor‘as galės sutikti elnius ar lokius, kurių kailį bus galima parduoti dėka atnaujintos ekonomikos sistemos. Žaidime bus panašių galvosūkių, kokius teko spręsti antrojoje ir „Brotherhood“ dalyse, tačiau juos pateiks ne Subject 16. Platfrominiai tyrinėjimų lygiai, primenantys „Prince of Persia“ seriją, sugrįš. Pasak „Ubisfot“ darbuotojo Corey May‘aus, žaidėjai juos ypač pamėgo. Daugelio žaidėjų režimas niekur nedings, tačiau šiuo metu apie jį nieko nėra žinoma Žaidimas kuriamas naudojant atnaujintą variklio „Anvil“ versiją, kuri pavadinta tiesiog „Anvil 2.0“

 

Saltinis

games.lt

 

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na jei tam treileri tikrai in game engine viskas tai ... :D na kurejai gire savo revoliucini nauja engine kuris pakels grafika i nauja lvl. na gali visko but . as tikrai galvojau kad ten CG treileiris. :)

 

Ubisoft has just revealed the debut trailer of Assassin’s Creed III. According to the company, this is in-engine footage, meaning that it’s not CG or anything like that. This is probably the image fidelity we’ll get, although the camera angles will obviously be different. Assassin’s Creed III is currently slated for an October 30th release on current generation consoles and PC.

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