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    2018-06-05      2018-06-06

    Official Website: http://gotlandgameconference.com

    The department of Game Design at Uppsala University campus Gotland, has been teaching game design and development since 2001. The Gotland Game Conference is an annual (very public!) evaluation of our work. The general public, international industry, academia and press are invited to help scrutinize our output, hone our process and celebrate our results.

    Our students kick start the event with presentations of their projects; exposing themselves and the education to insightful critique from anexperienced panel of developers, designers, thinkers and artists. We then proceed with a two day conference; wide-ranging talks from brilliant people are interspersed with networking on the show floor, among the student’s games.

    The conference aim to push the boundaries of our field– we go out of our way to invite speakers that have seen further and thought deeper than any of us. That said, we are not a technological conference – we care about the culture and human expression – so even themost far-reaching presenters remain accessible to a wide audience of non-experts. Click here to read more about this year’s topic!

    Since 2017 we also host the Game Educators Summit; an international gathering of all university level game educations, and organizing members of the Higher Education Video Game Alliance, to lay the groundwork for a truly international platform of exchange, advocacy and recognition.
    Tickets: https://ti.to/campus-gotland-game/ggc2018.

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    2018-06-05      2018-06-09

    Exclusive offers on nearby event hotels:




    COMPUTEX 2018, co-organized by Taiwan External Trade Development Council (TAITRA) and Taipei Computer Association(TCA), held a closing day press conference today. The organizers announced as of 12:00 noon on June 3, 41,378 international visitors from 167 countries attended the show, a 1% increase from last year. Countries with the highest visitor growth include Thailand (30.63%), Indonesia (22.52%), India (20.86%), Vietnam (20.44%), and Russia (14.81%). During the show, TAITRA organized 955 sessions of 1-on-1 procurement meetings to directly link 181 VIP buyers with 297 exhibitors. This clearly indicates COMPUTEX stands as the international procurement platform attracting buyers to invest and further leads the world ICT industry to build global technology ecosystems. In addition, InnoVEX, in a short 3-day period, attracted 14,977 visits to InnoVEX, an increase of 36% from last year.
    Tickets: https://www.computextaipei.com.tw/en_US/show/info.html?id=3F928CC105DAE7BAD0636733C6861689&sFuncID=3F928CC105DAE7BAD0636733C6861689.

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