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MGSV-The-Phantom-Pain-Fulton-Recovery.jp

 

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PW tas misijas pagalbines su balionais kazka parnest visada imdavau ir visada gabendavau viska kiek galiu siaip is misiju su jais..ir fun ir nauda bazei kartu  :)  plius reikia pagalvot ko tau reikia o ko gal ne. kuriuos kareivius geriau imt o kuriu ne. noobu geriau neimt o patyrusius kareivius


atrodo bus ka veikt. nebus vien tuscia dykuma

 

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surusiuota info is skirtingu saltiniu kurie lose e3 demo

 

 

From IGN:

  • The game is described as ‘gorgeous’ and ‘stunning’.
  • Music swells when nearing a dangerous area.
  • Aside from humans you can use Fulton Recovery to recruit crates, vehicles and even sheep to be used for your base. You can also go to the base at any point to customize it and walk around in it.
  • You can spar with your soldiers to increase their level.
  • Snake can use his prosthetic arm to knock, and with it attract enemies, without the need of a wall.
  • All the features that were in Peace Walker and were missing from Ground Zeroes are now back.
  • You can use your support marker to call in your team and scope out the area before entering yourself. They can bring back intel on enemy positions.
  • The silly humor is also back in this game.
  • IGN concludes by saying that based on the gameplay, TPP is ‘undoubtedly a highlight at this year’s E3′.

From TechnoBuffalo:

  • The environment is gorgeous and hostile at the same time.
  • Players can truly explore how they like, but ‘it’s stealth at all times’.
  • Mother Base can be attacked, and the player has to know his way around his customized base in order to defend it.

From Gamespot:

  • The base where Miller is being held is Soviet-controlled.
  • This part (Ocelot and Snake riding through Afghanistan) takes place ‘relatively soon’ after Snake awakes from his coma.
  • In the scene, Ocelot gives Snake a canteen of water, but he has a hard time grabbing it because he’s still adjusting to his new prosthetic arm.
  • Ocelot tells Snake he has three days to rescue Miller, or they’ll lose their chance to get revenge against the Mother Base attackers.
  • The first thing Snake needs to do is gather intel on Miller’s location, but after that the player is free to ‘tackle the remaining Soviet bases however he sees fit’.
  • Ocelot returns to Mother Base to help Snake over the radio.
  • “Your horse will defecate. That’s a feature.” As explained by the producer.
  • There’s a new catch to the Fulton Recovery system: there is now a success rate  that the recovery will be a success, indicated by a percentage. Typically this is around 80%.
  • Snake can also enter a vehicle or container and Fulton it, if he wants to make a quick escape.
  • Another feature of the cardboard box is Snake being able to escape from the side, leaving the box behind as a decoy.
  • How the ‘hand knocking’ works: Snake spins his hand at the wrist, which results in clicks and sparks.
  • While in a container, if a soldier approaches Snake can pop out and drag him inside.
  • The e-cigar (used to speed up time) emits holographic smoke.
  • You can now set multiple markers.
  • Snake can scan information with his iDroid (in this case about Miller’s location) and send it to Mother Base.

From Denkiphile:

  • The site praises the detailed environments and draw distance that ‘would make any game on the market curl up in fear’.
  • The sandstorm changed the way the game played dramatically, with Snake and enemies unable to see each other, forcing the player to slow down and be more observant.
  • The site notes that ‘if any word can describe The Phantom Pain so far, it’s realism’.

From USAToday:

  • Snake can use his prosthetic arm to ‘neutralize foes with speed and force’.
  • When Snake arrives at the base, the soldiers there salute him, and his presence raises their abilities.

From Twinfinite:

  • Assistance from Mother Base (such as Fulton Recovery and supply drops) costs money, but you can pick up stuff like raw diamonds and raw materials that contribute to your currency.
  • Enemy shifts change during the day, and you can even catch enemies while they’re sleeping, and send them back to Mother Base.

From Gametrailers (Ben Moore interviewed by Brandon Jones):

  • “They sort of give you context for why they’re in that desert [snake and Ocelot], and why they’re together, and it turns out the thing that you’re doing, your mission, is very compelling, and I feel like they spoiled something pretty big for me (which I won’t do here).”
  • What struck him is how big it felt: the scenery seemed endless.
  • Mother Base is ‘presumably where Outer Heaven starts’.
  • They’re not just bringing stuff back like they’re usually doing in sequels: ‘every single thing in Metal Gear is getting expanded upon in some way’. The cardboard box is an example of this.
  • In the demo, Ocelot was walking around on the base, and he waved at Snake.

From Eurogamer:

  • Mother Base will look different for each player, depending on what choices were made for upgrading and customization. According to Konami, players will also be able to show off and compare their bases.
  • Soldiers you’ve recruited can train on the shooting range, and Snake can ehlp them improve their skills in shooting and CQC.
  • There is also dynamic weather when you’re at Mother Base.
  • Relationships you make (either enemies or allies) in the field also affect Mother Base’s evolution.
  • In the demo mission, Ocelot mentioned Kaz has been help captive for 10 days.

From ComingSoon:

  • The mission takes place in the territories occupied by Russia, in Afghanistan, during the Soviet war of 1979 – 1989.
  • Which enemies attack your base depends on who you have angered during your missions.

 


cia vaizdelis is tavo bazes kaip suprantu

 

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siaip net nesitiki ta visa info kuri ten surasyta..bet matyt taip ir bus ..

kiekvienam zaidejui baze atrodys kitaip priklausomai kaip jis ja tvarkys  :god:

tavo baze puls tik tiek priesai su kuriais turesi konfliktu ...tokiais dalykais sunku ir patiket.


butu galima vis dar palost PW HD , nes ten baze irgi gali skirtingai tvarkyt ir nuo to priklausys kokius ginklus gausi ar kokius zaisliukus pagamins ir pan ..tikrai nesulosi du kartus vienodai tokiam zaidime. o su phantom pain atrodo viskas persikels visai i nauja lygi. negana to kad pasaulis didziulis bus , arkliai siks, avys keliaus su balionais, tai dar ir bazej bus galima praleist dar daugiau laiko .. :thumbup:


 

 

 


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Reto žaidimo taip laukiu kaip MGS ar Souls. Damn... atrodo visos detalės tobulos.

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o kur dar online galimybes prisides, dalintis bazem su kitais ir pan ten jauciu daug visko bus sugalvota online . visai nebrangiai gautusi ps3+MGS5 ir gauni nemokama online.

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na konkrecios lyg ir nera..


siek tiek pavoge gameplay is tos demo ..kiek veiks linkas neaisku..

 

https://www.youtube.com/watch?feature=player_embedded&v=0qB4IF_U8qo


kietai ten pirma nusove nuo arklio pasislepes o antra jau priejo ..animacijos atrodo super 


kai pakabino ant balionu juos tai ten zvengiau  :lol2:


po to avi ir visa konteineri su balionu iskele .. :god:


na zinojo kojima kad kazkas ten pafilmuos ir ikels po to prasta kokybe i tube ir visi ziures , vistiek pamatys kazka ..vietoj to kad butu padares stage demo kaip dauguma kitu. butinai cia reikejo slepti ta demo  :poker:  . manau jei visa demo parodyta geroj kokybej tai daugelis dar pakeistu nuomone apie tai kas realiai bus MGS5 

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na kagi vis del to sulaukem ..mes to visi norejom ..kojima islauke kad butu paskutinis  :trl:

 


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more power, more problems

 

“I want to use a lot of technology, but as we use more technology we need more budget, and when you need more budget it’s more difficult to put more authorship into the game; the relationship with the marketing department becomes more difficult, so, as a creator it has become very difficult; the more technology we use, the more difficult being creative becomes.”

 

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On Twitter, Kojima has revealed a new figure representing Venom Snake from Metal Gear Solid V: The Phantom Pain. The figure is being created as part of Square Enix’s Play Arts Kai line, and this specific version has a special color and will only be available at next month’s Comic Con in San Diego.

 

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Venom-Snake-Play-Arts-Kai-Figure-in-Box.

this is ....

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Sparta !!! 

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Rytoj (13 valandą) pagaliau parodys visiems tą pusvalandžio trukmės E3 demo.

Tomorrow at Kojima Station (7pm JPT), we will show you the actual MGSVTPP gameplay demo(PS4). Pls note the presentation will be in English.

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ir kodel tik dabar zino tik kojima pats ... :trl:  bet aisku geriau veliau ..turetu blowint totaliai viska nuo zemes pavirsiaus  :god:


siaip pamastymas ..idomu ar ateis tokie laikai kai tuos visus parodu demo tiesiog duos mum visiem pazaist. vis del to zmones moka pinigus ir laukia.. imesk va e3 demo visiem palost nu ..kiba gaila..as nesuprantu juk didesni pardavimai butu.. :yuno:

vietoj to parodo zurnalistam ir dar duoda pazaist uz dyka ..po to tiem patiem zurnalistam dar atsiuncia anksciau laiko ismegint pilnas versijas uz dyka ..kad preview ar review parasytu ..viska dykai gauna ir anksciau uz mus.. :srs:

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kojima live streamina MGS 5 , E3 demo nuo 50 min , anglu kalba  :notworthy:

 


laukia ultimate MGS visom prasmem...


laukia ultimate MGS visom prasmem...Kojimos ambicijos tai mindblowino tikrai. vien tik bazej kiek desimciu valandu bus praleista. bazes detalumas tai stebina. orai keiciasi, para keiciasi.. misiju metu gali lost kaip koki taktini shooteri/ stealth tipo kaip tik nori. viskas cia yra ko tik gali reiket. ka kituose zaidimuose ten darai pasirinktinai kazka viena dalyka tai cia viskas viename atrodo bus ..kai nusibos misijos visada bus galima baze papildyt kuom tik noresi ..avim, ozkom , kareiviais masinom, tanketem..ka tik rasi krc ...

:thumbup:


pati misija nebuvo realiai ilga nei didele. norint fast galima ja ten turbut ir greitai sulost, aisku nenorint, galima ir ilgiau dar nei jie ten lose. bet misija yra misija ir uz ja skaiciuoja taskus ir done..tai idomu kaip story vystysis pati..nz praeituose mgs vistiek eidavo story intarpai, tu pamatydavai ko nemates vis kazka nauja sutiktadvai ten ..o tai cia idomu kaip bus ..na sulosi kelias misijas , jau daug maz zinosi mapa kas kur ir pan ..tai kitos misijos vel juk bus tam paciam mape tik gal kitose jo vietose..idomu ar bus tokiu momentu kaip kad hmm pvz mgs 3 kai sutinki nauja bosa ir galvoji ..wouu ..idomu ar cia bus tokiu wou momentu daug. ar jie tik intarpu pavidalu visi tarp kitko pasileis tam tikrais momentais... 

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jo bet cia next lvl pas baze ..vizualiai viskas iki smulkmenu kaip padaryta..dar puls priesai baze tiesiogiai..tai net kai tu busi misijoj ten varinesi tuo metu gali tavo baze pavaryt kas nors uzpuoles .. :poker:  todel tempsi is tos dykumos viska ka rasi ir statysi bazes apsauga kieta. jo nusimato geri dalykai tikrai.  o kai per misija smelio audra pavare  :god:  fulton tada neveikia .. jei pats megintum fultonintis i baze kazi per smelio audra ..nunestu bilekur ten su tuo balionu  :trl:  ultimate stealth bus su rankos tuksenimu, siuksliu konteineriais ir kartonine deze ..kiek varijaciju prigalvot bus galima  :yes:

kai viena ruseli nenugesinta kele su fulton tai jis labai tikra rusu kalba ten snekejo, ne kokia fake tipo rusu kaip daugumoj zaidimu. nice  :thumbup:  rusu kalba kietai ten bus 

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