Fisherman

Nauja nintendo konsolė (kodinis pavadinimas N X)

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na labai mazas pats daiktas, tai isivaizduot tik galima kokiom rankom laikyt skirtas ir kokio dydzio nyksciam tada skirti tie miniatiuriniai analogai ar kad ir kas ten butu. 


gal valdysis kaip nors taip

LwdiSnM.gif

 

nors neaisku kaip tu laikydamas analogus abu galesi dar ka nors daryt su kitais pirstais ...


apskaiciavo dydi

 

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CSI tyrimas isaiskino kai ka..

oRaXLtd.png


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pkfWmFK.jpg

 

GB8lTkz.jpg

 

YsGkiV7.jpg

 

na labai mazas pats daiktas, tai isivaizduot tik galima kokiom rankom laikyt skirtas ir kokio dydzio nyksciam tada skirti tie miniatiuriniai analogai ar kad ir kas ten butu. 

gal valdysis kaip nors taip

LwdiSnM.gif

 

nors neaisku kaip tu laikydamas analogus abu galesi dar ka nors daryt su kitais pirstais ...

apskaiciavo dydi

 

3snQpj7.jpg

CSI tyrimas isaiskino kai ka..

oRaXLtd.png

200_s.gif

 

https://www.youtube.com/watch?v=EpkA2MPgmAg

 

Nemanau, kad reikia priimti tai už tiesa.

 

Daugiau galima čia paskaityti http://kotaku.com/a-strange-update-on-those-rumored-n*-controller-photos-1766962610 , bet aš kol neišgirstu iš oficialių šaltinių netikiu ką sako internete, nes dažnai tai būna karštas bs.

http://www.nintendolife.com/news/2016/03/fooling_the_world_with_a_3d_printed_nx_controller

 

taigi abu jie buvo apgaulės

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Nintendo n* Launches Worldwide in March 2017

Nintendo: Outlook for fiscal year ending March 31, 2017

 

For Nintendo 3DS, we will releasePokémon Sun/Pokémon Moonglobally in winter of 2016 (holiday 2016 in the U.S. and late 2016 in Europe). These are the latest titles from the Pokémon series, which has sold 200 million units worldwide since the first title from the series released 20 years ago. We will also release a number of titles includingKirby: Planet Robobot andMetroid Prime: Federation Force.Strongly anticipated titles from third-party publishers are also scheduled for release. With the release of these titles, we will re-energize the platform and aim to expand our reach globally to a broad audience, including female and younger consumer demographics.

 

For our dedicated video game platform business, Nintendo is currently developing a gaming platform codenamed “n*” with a brand-new concept. n* will be launched in March 2017 globally.

 

As for amiibo, we will continue to expand the product lineup in order to maintain momentum. At the same time, we will aim to further expand sales by offering new gaming experiences with the use of amiibo. For our content download business, we will continue to offer appealing additional download content that enhance the characteristics of each game. We believe this will keep games actively played and maintain their popularity. Also, for our smart device business, followingMiitomo, we will continuously release new apps in order to expand the revenue base as a business.

 

Based on these efforts, we project, for the fiscal year ending March 31, 2017, net sales of 500.0 billion yen, an operating income of 45.0 billion yen, an ordinary income of 45.0 billion yen and profit attributable to owners of parent of 35.0 billion yen. Unit sales of the major products used for the forecast are listed on page 15 under the heading of "(5) Consolidated sales units, number of new titles, and sales units forecast" in the "Others" section. Exchange rate assumptions for the major currencies used for the forecasts are 110 yen per U.S. dollar and 125 yen per euro.

 

Nintendo Earnings Report (PDF)

 

nintendo naujos konsoles kodinis pavadinimas keiksmazodis   :yao:  n*

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Pranese,kad Legend Of Zelda zaidimas nukeltas ir pasirodys 2017 vienu metu WiiU ir n* konsolems,taipogi patvirtinta jog globaliai n* bus pradetas pardavineti 2017 kova.

 

Nintendo's n* console will receive its global launch in March 2017, the company has just confirmed - missing the Christmas release window many had expected.

The news comes as part of Nintendo's financial results briefing in Japan this morning.

Zelda for Wii U, previously slated for this year, will now arrive in 2017 as well - presumably at the same time as n*.

Nintendo has now confirmed its widely-rumoured n* port of the game as being in development.

Speaking of n*, Nintendo described the console as a "brand new concept". n* will not make an appearance at this year's E3 conference - Nintendo has said its focus will be firmly on Zelda, which will be the only Nintendo game playable at the show.

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WItcher kurejai sako kad zino si ta apie nauja n* ir sako ji bus nuostabi. daugiau nieko nesako. bet gal tai reiskia kad naujas ju zaidimas bus ir ant n* ? na jie dar turi nauja IP sake be cyberpunk

 

Video in German here. https://m.youtube.com/watch?v=MeVCAgVzc4o

 

Host: What do you know about n*?

Fabian: It will be fantastic. As developer [CD Projekt] you get access to the hardware and everybody [at CD Projekt] is looking forward. We know things.

Host: Are you lying now?

Fabian: No, no.

Host: Sometimes I cannot tell if you are telling the truth or not.

Fabian: No, no! It was like this in the past as the Wii prototypes came in, back then called “Revolution”. It was so funny that in Japan they were all very excited at the developer studios of SEGA, they thought it was very good. The Europeans took a little longer. Like “Well, maybe this doesn’t work”, you know, because it was technically just a GameCube. It was not much more. But n* what you hear [of the developers] about n* is all very positive.

Host: But the hardware will be much worse than the new Xbox.

Fabian: I think this will never again be the main emphasis in the future [for Nintendo]. Can it [n*] be better than the new Xbox? Take a realistic point of view: is Nintendo able to build a console that has got more power than Xbox?

 

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Nintendo-NX_0.jpg

 

nauji gandai kad tai bus nesiojama konsole su galia tarp WiiU ir XB1 ir pasijungiamais pulteliais. vaziuos tariamai ant Nvidia Tegra X1 cipo

 

No individual console and handheld device. You get both in one here. Official unveiling in September apparently.
 

Nintendo's upcoming n* will be a portable, handheld console with detachable controllers, a number of sources have confirmed to Eurogamer.


On the move, n* will function as a high-powered handheld console with its own display
. So far so normal - 
but here's the twist: we've heard the screen is bookended by two controller sections on either side, which can be attached or detached as required
.


Then, when you get home, the system can connect to your TV for gaming on the big screen.


A base unit, or dock station, is used to connect the brain of the n*
 - within the controller - to display on your TV.

n* will use game cartridges
 as its choice of physical media, multiple sources have also told us.


Considering n*'s basis as a handheld first and foremost, the choice may not come as too much of a surprise - although we have heard the suggestion 
Nintendo recommends a 32GB cartridge

Inside the n*, as stated above, 
the system will harness Nvidia's powerful mobile processor Tegra.
 Graphical comparisons with current consoles are difficult due to the vastly different nature of the device - but once again we've heard 
Nintendo is not chasing graphical parity
. Quite the opposite, it is sacrificing power to ensure it can squeeze all of this technology into a handheld, something which also tallies with earlier reports.

http://www.eurogamer.net/articles/20...le-controllers

More info about the chipset: http://www.eurogamer.net/articles/di...y-nvidia-tegra 
A stock Tegra X1 which powers n* dev units have 0.512TF but likely the end-platform has some customizations. Power somewhere between a Wii-U and XB1 (but portable).

 


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http://www.eurogamer.net/articles/di...y-nvidia-tegra
http://www.eurogamer.net/articles/20...le-controllers


 

And the compromise there is clear - a relatively lower level of performance compared to the existing current-gen machines. Nvidia's Tegra technology is built with a specific profile in mind: a delicate balance between performance and power efficiency in order to maintain battery life, the life force of mobile gaming. What this means is that prior, plausible rumours of an AMD-powered console with PS4-beating performance and utilising x86 architecture are erroneous. n* is smaller, leaner, portable - and yes, less powerful.

At a really basic level, n* is effectively a reversal of the Wii U GamePad concept. It's a fully integrated mobile games machine you can plug into an HDTV, as opposed to a console with a semi-portable gaming component, bolstered with a unique 'go anywhere' take on local multiplayer.

Nvidia is providing the core technology that powers Nintendo's next generation n* console. Multiple sources have confirmed that the new machine is based around Nvidia's mobile-orientated Tegra processor, with development kits currently using the Tegra X1 chip found in the Shield Android TV console and the Google Pixel C tablet.

Finally, we've heard from one source that n* planning has recently moved up a gear within Nintendo ahead of the console's unveiling, which is currently slated for September.


After the confused PR fiasco of the Wii U launch, the company is already settling on a simple marketing message for n* - of being able to take your games with you on the go.

 

 


siaip nauja konsole ir nesiojama ir kai reikia pasijungiama namie prie HDTV ir turinti uztenkamai galios pavezti padoria grafika butu idomus zingsnis. 

asmeniskai man susidomejimas nintendo dabar gryzo vien del naujos zeldos.


zaidimai kortelese gali kuo puikiausia egzistuot. siais laikais ten gali but ir labai daug duomenu. 


1469549057-nx-rumors.png 1469549057-nvidia-tegra.jpg

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Nintendo-NX_0.jpg

 

nauji gandai kad tai bus nesiojama konsole su galia tarp WiiU ir XB1 ir pasijungiamais pulteliais. vaziuos tariamai ant Nvidia Tegra X1 cipo

 

iyk68.jpg

 

siaip nauja konsole ir nesiojama ir kai reikia pasijungiama namie prie HDTV ir turinti uztenkamai galios pavezti padoria grafika butu idomus zingsnis. 

asmeniskai man susidomejimas nintendo dabar gryzo vien del naujos zeldos.

zaidimai kortelese gali kuo puikiausia egzistuot. siais laikais ten gali but ir labai daug duomenu. 

1469549057-nx-rumors.png 1469549057-nvidia-tegra.jpg

 

Jeigu handheld tai tikrai su kortelėmis, nes psp parodė, kad diskai nesąmonė.

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kol kas Ubisoftai vel megina palaikyt , pagirt nintendo nauja konsole. na ant WiiU jie isleido ZombiU , tikrai geros grafikos zombiu zaidima. idomu ka be just dance dar parodys siai naujai konsolei. 

 

"We announced that we’re developing Just Dance for n* and we have other surprises that we will announce later, but we also believe Nintendo has the power to reinvent the way families are playing. Nintendo is a fantastic powerhouse of brands that are really cherished by a lot of fans and families… I am still impressed by the reoccurrence of success and appetite even today for the Nintendo franchises on the current system."

 


ir siaip si menesi jau kaip ir laukiam NiX pristatymo greiciausiai.

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Labai domina mane tas n*, šiaip, kaži kokia jo bus startinė kaina ir kokie eskliuzyvai. Žinoma yra visokie Mario ir Zelda, bet norėtusi ir ko nors rimtesnio. Ko gero, vienintelis Nintendo minusas, tai rimtų žaidimų stygius. Taip, jų yra, bet mažokai (kalbant iš patirties su DS).

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Labai domina mane tas n*, šiaip, kaži kokia jo bus startinė kaina ir kokie eskliuzyvai. Žinoma yra visokie Mario ir Zelda, bet norėtusi ir ko nors rimtesnio. Ko gero, vienintelis Nintendo minusas, tai rimtų žaidimų stygius. Taip, jų yra, bet mažokai (kalbant iš patirties su DS).

 

Kaip suprasti "rimtas" žaidimas? Kur milijonas +1 kartą gelbėji pasauli nuo teroristų, ateivių, monstrų, nacių ir t.t.?

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Kaip suprasti "rimtas" žaidimas? Kur milijonas +1 kartą gelbėji pasauli nuo teroristų, ateivių, monstrų, nacių ir t.t.?

Iš Nintendo turimų žaidimų, rimtais laikau - Fire Emblem, Advance Wars Dark Conflict, GTA Chinatown Wars, Resident Evil esančius, nors RE kaip tik patenka į tavąją "milijonas +1" kategoriją. Esančius ant kitų platformų vardinčiau ir vardinčiau. Šiaip Catherine labai patiko, tai būtų gerai kažkas panašaus ant Nintendo.

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jei n* rimtai bus tokia nesiojama konsole su isardomais pulteliais ir pajungimu prie HDTV ,tai idomu kam dar reikes 3DS. nes iki siol viskas buvo kaip ir aisku. viena namu konsole Wii U ir viena nesiojama 3DS. bet n* bus viskas viename.  :yes: bent jau kaip ideja man tai labai patinka. nori nesiojies,  nori namie losi kaip namu konsole.

 

 

 

cia info apie prototipa / dev kita kuris buvo bandomas 

  • In May, I said Nvidia was involved with the system. (Source)
  • The screen is around 6 inches (6.2 to be specific)
  • The portable screen has a 720p resolution.
  • Multi-touch touchscreen (Haven’t heard anything about a stylus.)
  • 32 GB of internal storage is on the n* dev kit.  (They may increase storage to 64GB for the final retail unit, but I doubt it.)
  • There is an SD Card port.
  • Dock Station has at least 2 USB ports on prototype.  Not sure about final product.
  • n* will support Unreal Engine 4 and Unity engine
  • n* is below Xbox One and PlayStation 4 in raw power.
  • Dev kits and prototypes are region free. I heard retail units will be region free too.
  • Nintendo still plans to support the 3DS with software through 2018.

 

 

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Iš Nintendo turimų žaidimų, rimtais laikau - Fire Emblem, Advance Wars Dark Conflict, GTA Chinatown Wars, Resident Evil esančius, nors RE kaip tik patenka į tavąją "milijonas +1" kategoriją. Esančius ant kitų platformų vardinčiau ir vardinčiau. Šiaip Catherine labai patiko, tai būtų gerai kažkas panašaus ant Nintendo.

 

Tai tokio tipo kaip catherine rasti gali ant vitos arba 3ds

jei n* rimtai bus tokia nesiojama konsole su isardomais pulteliais ir pajungimu prie HDTV ,tai idomu kam dar reikes 3DS. nes iki siol viskas buvo kaip ir aisku. viena namu konsole Wii U ir viena nesiojama 3DS. bet n* bus viskas viename.  :yes: bent jau kaip ideja man tai labai patinka. nori nesiojies,  nori namie losi kaip namu konsole.

 

 

 

cia info apie prototipa / dev kita kuris buvo bandomas 

 

Reikia laukti oficialių žinių, šiaip mane paskutiniu metu traukia handheld labiau negu konsolės, nes vita ir 3ds pas mane dominuoja. Gaila, kad sony tik vita užmiršo.

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man tai irgi noretusi vienos visiem atvejais. diska jau napamenu kada rankose isvis laikiau ar dejau i koki nors disko irengini. digital all the way.  manau dabartiniai next genai kaip ir sutilptu i nesiojama korpusa jei atskiratytu disku irenginio. 


su vita keista manes ji visai netraukia po psp. kai zaidimu kaip ir nera normaliu. viskas butu kitaip jei jie isleistu na pvz ps4 ir ps4 nesiojama. kuri naudotu tuos pacius zaidimus o ne tai kad reiktu kurt spec atskiras versijas. Vita 2 reiktu aisku, bet tik ne vel kaip visai atskiro formato.

tai cia n* tikrai puikiai sudejo viska i viena pagaliau. aisku galios nebus tiek jau daug bet man naujas Zelda ant Wii U parode kad ne su galia ir reza kuriami isskirtiniai zaidimai.

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man tai irgi noretusi vienos visiem atvejais. diska jau napamenu kada rankose isvis laikiau ar dejau i koki nors disko irengini. digital all the way.  manau dabartiniai next genai kaip ir sutilptu i nesiojama korpusa jei atskiratytu disku irenginio. 

 

Na ant handheld disko tikrai nebus, nes psp parodė kaip tai nesąmonė yra, tai arba flash tipo atminties kortelės, arba skaitmeninės.

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    • Diamond Dynasty feels a bit frantic right now. That big April 10 update dumped a ton on everyone, and this weekend is where most players either catch up or fall behind. If you're still short on progress, now's the time to lock in. Some people are grinding every spare inning, others are cleaning out the market, and a lot of us are doing both. As a professional platform for in-game currency and items, u4gm is known for being convenient and reliable, and you can buy MLB The Show 26 stubs in u4gm if you want a smoother ride while putting the rest of your squad together. XP choices that actually matter The 2nd Inning program is the main pressure point, no question. You can feel it every time you load in. People are chasing those last chunks of XP and trying to decide which boss makes more sense. Randy Johnson or Babe Ruth has become one of those debates that won't die, and honestly, I get why. Early in the year, an elite starter can carry you through a lot of rough games, so Randy has real value. Then again, Babe is Babe. One swing changes a game, and power cards tend to stay useful for a long time. If you're still working missions, don't ignore that 91 OVR Carlos Correa card. His swing plays better than some people expected, and he's one of those cards that quietly helps you stack stats without forcing your lineup into something awkward. Weekend Classic cards and the market shift The other big story is the Weekend Classic ending on Tuesday, April 14. That's where the market gets interesting. Reward cards like 92 OVR Victor Martinez and 92 OVR Bernie Williams are sitting in that familiar spot where supply still exists, but not for much longer. Once the event closes, no fresh cards are coming in. That's usually when prices start creeping, then jump when people realise they waited too long. If one of those guys is part of your long-term lineup, buying before the cutoff makes sense. If you're holding extras, this is the part where patience matters. A lot of experienced players wait for the first wave of post-event panic and then sell into it. Why selling now might be the smart move The April Spotlight Drop 2 market has calmed down enough that you can make clean decisions without guessing every ten minutes. That matters. This is a good window to go through your binder and be honest about what you're actually using. If a card isn't making your Ranked squad, isn't helping with missions, and isn't tied to a collection you care about right now, it's probably worth moving. Plenty of players hang onto too much fluff and then get caught short when the next content wave lands. Building up a stub balance before another mid-April release is just smart roster management. It gives you room to react instead of scrambling. Getting ready for the next reset So the plan for the next couple of days is pretty simple. Finish the XP grind, make a real decision on your boss pick, use the cards that speed up mission progress, and don't let event rewards sit in your binder without a purpose. This part of the cycle always feels messy, but that's also where sharp players get ahead. A little prep now saves a lot of regret later, and if you need a reliable place many players already know for game currency and item support, U4GM is often part of that conversation while people get themselves ready for the next drop.  
    • The Fairytale Partners event lands on April 14, 2026 at 1:00 PM UTC, and if you've been sitting on a pile of dice waiting for something worth burning them on, this is probably it. The event only runs until April 19, so there's not much room to drift through the first day and “figure it out later.” If you're already planning your sticker progress too, plenty of players also keep an eye on places to buy Monopoly Go Stickers while they push event rewards, since this kind of five-day sprint can line up nicely with album goals. Just make sure your account has reached board level 5 before you try to join, because that tiny requirement still catches people every single time. How the event actually works If you've played a partner event before, you'll settle in fast. You team up with four partners and work on four separate fairytale-themed builds. Progress comes from event tokens, and those tokens mostly come from daily milestones, banner events, and tournaments. Once you've got enough, you spin the partner wheel and hope the game feels generous for once. Sometimes it does. Sometimes it absolutely doesn't. That's the part nobody can control. What you can control is how often you're active, when you roll, and whether you're wasting dice chasing low-value rewards when a stronger tournament window is right around the corner. Pick people who'll actually play This is where runs usually fall apart. A lot of players rush their invites, fill empty slots with randoms, and then spend the next four days carrying dead weight. It sounds obvious, but don't partner with anyone unless you trust them to log in and contribute. Friends are best. An active Discord group works too. You want people who respond, not people who vanish after the first few spins. A balanced team matters more than lucky wheel drops. If each person handles their share, the event feels manageable. If one or two players go missing, it turns into a dice sink fast, and that's usually when frustration kicks in. One build first, then move on A smart way to approach this is to finish one landmark before spreading tokens across the whole board. A lot of players split progress too early because they want to see movement everywhere. It looks nice, sure, but it slows down the rewards that could actually help you. Completing one build gets milestone prizes back into your account sooner, and that often means extra dice you can push straight into the next tournament cycle. That little boost matters more than people think. You'll also get a clearer read on which partner is pulling their weight and which one might need a nudge before the event gets deep. Why the grind is still worth it The main reason people go hard in these events is simple: the full clear reward is stacked. If your team finishes all four landmarks, you're looking at 5,000 dice, a guaranteed 5-star sticker pack, and limited cosmetics that usually disappear once the event ends. That's a strong return for five days of focused play. It's still a grind, no question, and the wheel can be cruel at the worst time. Even so, good planning makes a huge difference, and a lot of regular players keep tools like RSVSR on their radar for game-item support while they prep for heavy events like this, especially when every roll and reward starts to matter a bit more than usual.  
    • When it comes to healthcare, students in the United States often look for services that are fast, reliable, and easy to access. Whether it’s a sudden illness, a minor injury, or a routine check-up, the need for quality care is always present. In the middle of busy academic schedules, finding the right plano medical clinic can make a huge difference in managing health without stress. Plano medical clinics have built a strong reputation for providing patient-centered care that focuses on comfort, convenience, and efficiency.   Patient-Centered Approach Plano medical clinics prioritize patients above everything else. They focus on listening carefully, understanding concerns, and providing personalized care plans. Unlike traditional healthcare settings, these clinics aim to make every patient feel heard and respected. Students especially benefit from this approach, as they often need clear communication and reassurance when dealing with health issues.   Convenient Locations and Hours Accessibility is one of the biggest strengths of these clinics. They are often located near residential areas, campuses, and busy city centers. Many Plano clinics offer extended hours, including evenings and weekends. This flexibility helps students who have tight schedules and cannot visit during regular working hours.   Quick and Efficient Services Time matters, especially for students balancing classes and part-time jobs. Plano medical clinics are known for their fast service and reduced waiting times. Walk-in options and online appointment booking make it easy to get medical attention without long delays. This efficiency ensures patients can return to their daily routine quickly.   Affordable Healthcare Options Cost is a major concern for students. Plano clinics provide transparent pricing and affordable care options. Many clinics accept a wide range of insurance plans and also offer self-pay options. This makes healthcare more accessible to students who may be on a tight budget.   Advanced Medical Technology Modern technology plays a key role in improving patient care. Plano medical clinics invest in updated equipment and digital systems. Electronic health records, online test results, and digital prescriptions make the entire process smoother and more organized. In the middle of their services, many clinics also provide On-site X-Ray for emergencies, which helps in quick diagnosis and faster treatment decisions.   Friendly and Professional Staff The behavior of healthcare staff can greatly impact a patient’s experience. Plano clinics are known for their supportive and welcoming teams. Doctors, nurses, and administrative staff work together to create a comfortable environment. This is especially helpful for students who may feel anxious about visiting a clinic.   Wide Range of Services Plano medical clinics offer more than just basic treatment. They provide a variety of services under one roof. From preventive care and vaccinations to urgent care and minor procedures, patients can access multiple services without needing to visit different locations. This convenience saves time and effort.   Focus on Preventive Care Prevention is always better than cure. Plano clinics emphasize regular check-ups and early diagnosis. They encourage students to stay proactive about their health by offering screenings, wellness programs, and health education. This helps in identifying issues before they become serious problems.   Minimal Wait Times Long waiting rooms can be frustrating and stressful. Plano clinics aim to reduce waiting times as much as possible. With efficient scheduling systems and well-managed staff, patients are seen quickly. This is particularly important for students who cannot afford to miss classes.   Clean and Comfortable Environment A clean environment reflects the quality of care provided. Plano medical clinics maintain high standards of hygiene and comfort. Waiting areas are designed to be relaxing, and treatment rooms are kept sanitized. This ensures a safe and pleasant experience for every patient.   Easy Appointment Scheduling Booking a medical appointment should not be complicated. Plano clinics offer simple and user-friendly scheduling systems. Patients can book appointments online, through mobile apps, or by phone. This flexibility allows students to manage their healthcare easily alongside their studies.   Community Engagement Plano medical clinics often stay connected with the local community. They organize health awareness programs and educational events. These initiatives help students and residents stay informed about important health topics. It also builds trust between healthcare providers and the community.   Support for Mental Health Mental health is just as important as physical health. Plano clinics recognize this and provide support services. Counseling, stress management advice, and referrals to specialists are often available. This is especially valuable for students dealing with academic pressure and personal challenges.   Reliable Follow-Up Care Treatment does not end after one visit. Plano clinics ensure proper follow-up and continuous care. Patients receive reminders, updates, and guidance for recovery. This ongoing support helps in achieving better health outcomes.   Conclusion Plano medical clinics stand out because they combine convenience, affordability, and quality care. Their patient-focused approach ensures every individual feels valued and supported. With modern technology and friendly staff, they create a stress-free healthcare experience. For students, these clinics provide the perfect balance of accessibility and reliable medical care.  
    • [LT/EU] DOMASAS PUBLIC – kviečiu užsukti į tvarkingą CS 1.6 Public serverį Sveiki, Noriu pakviesti užsukti į mano kuriamą CS 1.6 Public serverį. Tai pirmas mano projektas, bet į jį žiūriu rimtai – tikslas paprastas: sukurti tvarkingą, stabilų ir malonų serverį, į kurį būtų smagu sugrįžti ne vienam vakarui. Pagrindinė informacija: Pavadinimas: [LT/EU] DOMASAS PUBLIC | FREE VIP | 24/7 Modas: Public Regionas: LT / EU Veikimas: 24/7 IP: 46.36.77.173:10220 Discord: dsc.gg/ltdomasas Kas laukia serveryje: • stabilus veikimas ir 1000 FPS • geras ping LT ir EU žaidėjams • FastDL, kad prisijungimas būtų greitesnis • anti-cheat ir papildomos apsaugos • tvarkingas, neperkrautas public gameplay • adminų priežiūra ir normali tvarka Serveryje taip pat veikia free VIPMENU visiems žaidėjams. Pagrindiniai pasirinkimai prieinami nuo 4 roundo, o AWP ir M249 – nuo 6 roundo. Viskas sudėliota taip, kad būtų daugiau veiksmo, bet išliktų normalus balansas. Papildomai serveryje yra: • Damager • C4 bomb timer • Semiclip • Hostage protection • RTV / timeleft / rank / top15 • botai, kai žaidėjų mažiau Map pool orientuotas į klasikinį public žaidimą: de_dust2, de_inferno, de_nuke, de_mirage ir kiti gerai pažįstami mapai. Taip pat yra keli lengvesni ar kiek įvairesni variantai, kad žaidimas neatsibostų. Naudingos komandos: • /vipmenu • /vips • /rtv • /timeleft • /rank • /top15 Šiuo projektu noriu sukurti normalią vietą tiek lietuviams, tiek užsienio žaidėjams – be fake online, be bereikalingo šlamšto, be chaoso. Jeigu ieškai paprasto, prižiūrimo ir stabilaus CS 1.6 Public serverio – kviečiu užsukti, išbandyti ir pasižiūrėti, ar patiks. IP: 46.36.77.173:10220 Discord: dsc.gg/ltdomasas  
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