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Sam & Max Save the World

Sam & Max Save the World

  • Platformos

    • Wii
    • Xbox 360 Games Store
    • PC
  • Kūrėjas

    • Telltale Games
  • Leidėjas

    • Telltale Games
    • The Adventure Company
    • JoWooD Productions Software AG
  • Temos

    • Crime
  • Išleidimo data


  • Apie žaidimą

    A collection of six episodic games based around an anthropomorphic dog and his hyperkinetic rabbity thing buddy.

Sam & Max Save the World

Apie žaidimą

A collection of six episodic games based around an anthropomorphic dog and his hyperkinetic rabbity thing buddy.

Aprašymas

Overview

Sam & Max Save the World consists of: 
Episode 1: Culture Shock 
Episode 2: Situation: Comedy 
Episode 3: The Mole, the Mob, and the Meatball
Episode 4: Abe Lincoln Must Die!
Episode 5: Reality 2.0
Episode 6: Bright Side of the Moon


Distribution 

Sam and Max Season One was initially distributed through GameTap, a subscription based PC gaming service, and followed by a worldwide release through Telltale Games' own website 15 days later. The series also saw a full release on Valve's Steam distribution service. A Wii version of the game was announced on April 4th 2008, and is a port of its PC counterpart, albeit with integrated motion controls. On February 26th 2009, Telltale announced the game would be released on XBLA with the new name of 'Sam & Max: Save the World' (instead of the season one subtitle). Episode 4, Abe Lincoln Must Die! is available for free both on Steam and from Telltale's website.
 
The XBLA version of the game was released on Wednesday, June 17 for 1600 Microsoft points.

Gameplay

The primary gameplay in Sam and Max consists of leisurely walking around the Freelance Police officers' office and its city surroundings, such as a continuously career changing lady friend's office, Bosco's Inconvenience Store and various other locations, depending on the episode. Players are tasked with solving puzzles and answering riddles to advance the game's story, which shoots for the comical stars.
 
Bosco's in Reality 2.0.
Bosco's in Reality 2.0.
Pointing and clicking on an area allows the player to move Sam (Max follows without getting in the way), while "clicking/button pressing" examines specific objects, and adds them to your inventory as necessary. Items are often needed for later puzzles, so combining certain collected goods and inserting, dropping, or applying them to things will usually solve a good chunk of the game's puzzles. From Sam's revolver to a slice of cheese, the variety of collectibles is ridiculously varied.

There is also a driving component of the game, where the player controls the gas and side-to-side motion of Sam's police cruiser, while simultaneously integrating a combat mechanic using Sam's revolver. Shooting out baddies tires completes certain objectives, and also garners some angry remarks from civilian traffic. Innocents can be pulled over for speeding (or a busted tail light, should you decide to shoot it out) if players bore of driving aimlessly.

The dialogue system heavily influences the story, though in a linear fashion. Sam and Max will need to be quick on the tongue with witty dialogue to get the info they need, or out of a dilemma. Many puzzles center around this conversation mechanic, such as talking down crazed enemies, and immense trickery!
Daugiau...

Nuotraukos


Citata

Sam is a six-foot canine detective with a love of justice. Max is a hyperkinetic rabbity-thing with a taste for mayhem. Together, they're the Freelance Police. And they're about to save the world.

Good to have you back, little buddy!

In 2006, the comic book crime-fighting duo Sam & Max starred in the first full-fledged episodic game from Telltale, the studio that went on to make The Walking Dead and Batman: The Enemy Within.

Now everyone's favorite dog and rabbity-thing are back in Sam & Max Save the World Remastered, a new version of their first season of episodic games that has been lovingly updated by a small group of the original developers with the blessing of Sam & Max creator Steve Purcell.

Return to the adventure game that was once called "gaming's first sitcom" and is today known as "the remaster you didn't know you were waiting for." With enhanced graphics, new widescreen and gamepad support, five new musical tracks, and the same brain-tickling puzzles and offbeat humor that won it IGN's Best Adventure GOTY award back in the day, Sam & Max Save the World Remastered is a modern classic that you'll love to play—or play again.

Now, let's go save the world...

It's just another day at the office for the self-proclaimed Freelance Police when the Commissioner calls in with a disturbing report: former child stars are running amok in the street! What starts as an open-and-shut case of idiotic vandalism balloons into an all-out conspiracy as Sam and Max encounter one miscreant after another who have been mysteriously hypnotized. (You can tell from the "spinny thing" they do with their eyes.)

Who's the source of this malfeasance, and what is their dastardly plan? Cracking this case will require Sam's nose for detective work, Max's lack of conscience, an assortment of inventory items, and a little help from neighbors Sybil Pandemik, Bosco, and Jimmy Two-Teeth. From Sam & Max's street to the White House lawn, inside the internet, and all the way to the moon, this baffling mystery gets weirder and funnier as it unfolds.

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