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Viskas shaunu tik man gta serijos zaidimai yra etalonas ir viska liginsiu su juo :) nezinau ce gerai ar blogai, butu ydomu kuo daugiau side misions vykdyti perejus main story, ir sheip kaip pamastymui tai galetu ymesti kokiu nauju side misionu kas menesi tarkim :) panasiai kaip gt5 ymeta online eventus :)

 

aisku lygint gali su kuo nori , bet GTA nei driving normalaus neturi,del to geriau imt Driver/MC LA , nei hand combat isvis ten nera galima sakyt, ir jau aisku jokiu parkour, bei epiniu gaudyniu gatvem, ir tu nesi undercover mentas,kas irigi tampa sukelia. toks bus gerai sukaltas geimas, tikrai kazkaip tikisi. GTA niekad nebuvo True Crime , ir nebus,ir nereikia.

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Zinoma kad nebus kaip ir betkuris kitas zaidimas, esme tame jog nepadarytu taip kaip per koki nfs the run, begi: rodo spausk x ir jis jau pats uz tave viska padaro, va tas svarbiausia, kad butu laisve, tai jei bus parkuras tai tegu ir nesugalvoja padaryti kad butu galima ylipti iki pirmo auksto balkono arba duoti y snuki nuspaudus tik x. o del gerai sukalto game tai tik + dedu ir pats labai tikiuosi kad taip ir bus

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naujausios zaidimo buildo pirmi gameplay video

---

Square’s lifted an embargo on impressions from a Hong Kong press trip for the newly reincarnated Sleeping Dogs.

 

cia trumpai ka apie ankstesni zaidmo nucancelinima pasake Activision CEO

 

..
"Even our most optimistic internal projections show that continued investment was not going to lead to a title at, or near, the top of the competitive open world genre.

 

"In an industry where only the best games in each category are flourishing, to be blunt, it just wasn't going to be good enough."

 

Ouch. Activision CEO Eric Hirschberg didn't pull any punches when explaining the reason the publisher pulled the plug on True Crime: Hong Kong last February.

 

o cia kodel Square ji prikele

..

And yet that's exactly what Square-Enix did, reviving the project's still-warm corpse a few months later, breathing new life into an ailing, demoralised team that could, to its amazement, have a second crack at realising its vision.

 

"It's hard for me to say why they dropped it, but I can tell you why we signed it," says Lee Singleton, who heads up Square's London studio, which is overseeing development of the game now called Sleeping Dogs (as Square didn't pick up the rights to the name).

 

"We've got a lot of experience of making open world games, so we know the development pattern for games like that is a little bit different to the traditional model in that you go quite a long time before you see the true value of everything. It all comes together very late in the process.

 

"When we looked at the game, it was just starting to come together. Perhaps they couldn't see when it had come together, I don't know. What we saw we really liked, and we could see the potential."

 

You'd forgive the developer for a concentrated dose of bitterness towards its former publisher, but it really does seem a genuine case of "no hard feelings" and "that's business".

 

"You put so much hard work, effort and time into something and to see it all stop, it's very difficult to deal with," admits Stephen Van Der Mescht, exec producer at United Front Games.

 

"Strategically, they wanted something they believed could be right at the top of the open world genre and we knew we needed to take a little bit more time to get there."

 

nauja zaidimo info apie tai kur , kada vyks zaidimo veiksmas.

 

Citata

Sleeping Dogs' greatest asset is its setting. Hong Kong is a place where east meets west with a bump, since Britain handed the region over to China in 1997. The city soars upwards, many of its residents crammed into the world's tallest residential buildings, while its grandest architectural monuments pulsate in neon after dark along the mesmerising harbour.

 

Sleeping Dogs is a crime story inspired by the cinema of the region. It's a classic undercover cop story, in which detective Wei Shen infiltrates the Triads, with the unfolding drama focused on what is the true cost of maintaining this cover.

 

As a game, it is unmistakably and heavily indebted to Grand Theft Auto in structure: an open-world adventure with a main narrative thread, multiple side missions and sideshows, vehicles to hijack, pedestrians to bother, criminals to bludgeon.

 

The influence is profound, from rising in your own apartment, and switching clothes in a wardrobe, to retrieving a favourite vehicle from the garage down below and setting off into the city.

 

Excitingly fresh setting aside, United Front and Square highlight the mechanics as a key differentiator, in particular its Batman Arkham Asylum-esque melee combat. In gang fights, blows can be strung together into smooth combos, with symbols appearing above the heads of enemies about to strike, who (in a nod to Batman) can then be countered to maintain the assault.

 

By far the most enjoyable aspect of combat is environment kills. Grab an enemy during a squabble and look for something glowing red. Drag them over to that and you can carry out one of many uniquely gruesome, fabulously satisfying takedowns.

 

Those I experience myself include: forcing a baddie's head onto a hotplate, which then catches fire; slamming a security shutter down into someone's face; forcing a head into an industrial fan; shoving another into a phone booth, then smashing the receiver repeatedly into their skull; shutting fridge doors onto faces; stuffing heads down toilets. You get the idea.

 

As gloriously gratuitous as these are, they could get old very quickly on endless repeat - but United Front insists there are "dozens and dozens" to exploit throughout the game.

Nuotrauka

 

Nuotrauka

 

Nuotrauka

tarp kureju yra nemazai zmoniu is buvusio NFS teamo ,taigi galima tiketis geru masinu gaudyniu

 

Nuotrauka

 

Nuotrauka

Redagavo Magnitas

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Bus mocai, manau jau geimas bus is serijos must have :)

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Vizualiai gan gerai atrodo, bet įdomu kaip ta atvirą pasaulį pateiks su siužetu, kokią dalį tos laisvės turėsim.

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Senesnieji True Crime tiek LA tiek NY buvo totalus (š****) nesitikiu, kad sitas zaidimas bus ko vertas, na bet kolkas galim tik spelioti kol jis dar neisejas koks jis bus.

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True Crime NY Buvo geras, nepasakok nesamoniu :) zaidimas turejo savotisko zavesio :)

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As tik issakiau savo nuomone apie zaidima ir uz tai gavau -1 r3p. Tai ka as negaliu tureti blogos nuomones apie zaidimus jai noriu komentuoti. Komedijantai xDDD

Redagavo WaSHkaZ

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kureju interviu apie tai kodel buvo pasirinktas butent Hong Kong

 

Redagavo Magnitas

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sitas dalykas tikrai buvo idomus, o kaip gi bus su masinom siam zaidime..na stai kaip bus

 

Redagavo Magnitas

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Oba! nuo moco ant masinos uzsoko ir pavoge ja, vo ce tai geris :rolleyes:

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naujas gameplay su artimom kovom ,bei blogiuku gaudymu

 

naujas gameplay is Pax East

..tokio detalaus miesto su tokiom gyvom gatvelem ir zmonem darancius savo darbus dar nesu mates zaidime kad butu..begi ..parkour..po to kovos isvis epic ten buvo..grafika blizga..judesiai..na dar yra bugu kai kur animacijoj bet pataisys... krc Activision, kaip galejo nucancelint toki geima.. :)

Redagavo Magnitas

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