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Final Fantasy XII : The Zodiac Age Remaster

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Kūrėjas: Square Enix
Leidėjas:
Žaidimo variklis:
Žanras: rpg
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Puslapis:

 

 

ispudingai atrodo pagrazintas. pamenu ant ps2 man tai turbut vienas geriausiai atrodancius zaidimu buvo. ir vienas mano geriausiu FF lostu. kai parodydavo tais laikais in game intarpus tokius ant PS2 tai zabtai atsidarydavo tikrai.

aplamai vieni didziausiu ispudziu man pamenu buvo Vagrant Story ant PS1 ir FF XII ant PS2. ir panasaus stiliaus abu ir vizualai tuo metu buvo kazkas tokio

 

Square Enix just announced Final Fantasy XII: The Zodiac Age, an HD remaster of the classic Final Fantasy XII coming to PS4 in 2017.

The remaster will be based on the Japanese re-release Final Fantasy XII International: Zodiac Job System, and will feature several improvements to graphics, features and gameplay.

 

  • Backgrounds, characters models and even cutscenes and fonts will be overhauled in high resolution to match the current generation.
  • Audio will support 7.1 surround sound.
  • High-Quality voice acting will be included.
  • Both Japanese and English voices will be available as a selection in the options.
  • Music will also be available in two versions: “original” and “re-recorded”as a selection in the options.
  • Loading times will be reduced.
  • An auto-save feature will be added. T
  • The Turbo Mode introduced with the re-release will also be improved.

 

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tikrai ispudinga

 

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realiai niekad nelosiau zodiac versijos , o ten tikrai nemazai pakeitimu nuo orginalaus XII yra.

 

..
System
Addition of a "Zodiac Job System" featuring twelve jobs with individual License Boards corresponding to twelve Zodiac signs.
Addition of a 16:9 widescreen mode.
Addition of three new game modes:
Trial Mode - a 100 stage gauntlet unlocked after clearing the original game. Features a new battle against all five Judge Magisters was also added.
New Game+ Strong Mode - unlocked after clearing the original game. All characters start at level 90 and level up normally. Nothing but configuration settings are carried over.
New Game+ Weak Mode - unlocked after clearing Trial Mode. All characters start at level 1 and never level up. Nothing but configuration settings are carried over.
Pressing L1 will speed up gameplay. Conversations and events continue to play at normal speed.
The game features English voices. Some previously unvoiced event scenes now feature voices and new scenes have been added.
Quickening doesn't consume MP. Now they use their own Mist gauge similarly to Limit Breaks from previous Final Fantasy titles.
Several changes have been made to the UI. Windows that were previously blue with a white border are now a solid 'moss blue' color.
In the battlefield menu, character job names are now displayed next to character portraits and the LEADER text has been replaced. The charge time gauge is green instead of orange when filling. There is a new, separate mist charge gauge in place of the HP and MP gauges, which have been removed.
The party menu screen now features Job names and LP amounts. Overflowing status icons are displayed over top of them. Mist charges are rectangular instead of round and change color when filled.

Characters
Playable characters' starting LP, consumables, gil, gambits, equipment, and licenses have been modified.
Playable characters' base stats have been altered
Guests have undergone a number of changes
They can gain EXP and level up like normal characters.
They come equipped with better equipment. For example, both Lamont and Reddas can now attack flying targets with their basic attacks.
In general, guests are now capable of using a wider variety of magicks and abilities.
The player obtains consumables and gil from guests who join the party.
Guests consume the player's items.

Battle system
Many magick spells and technicks have been tweaked, renamed and recategorized. Also, Green Magicks spells can only be purchased from the Clan Provisioner.
The following magicks and technicks are only found inside treasures chests:
White Magicks: Renew, Cleanse, Dispel, Despelga, Protectga, Shellga, Bravery, Faith, Regen, Holy.
Black Magicks: Flare, Scathe, Blind, Blindga, Silence, Silencega, Sleep, Sleepga, Poison, Toxify.
Time Magicks: Haste, Hastega, Countdown, Float, Vanish, Reflect, Reflectga, Balance, Warp.
Arcane Magicks: Death, Ardor.
Technicks: Telekinesis, Numerology, Sight Unseeing, Charm, Achilles, Infuse, Gil Toss, 1000 Needles, Revive, Stamp, Shades of Black, Bonecrusher, Wither, Addle, Expose, Shear.
Certain gambits have been renamed and sixteen new gambits are available and all can be bought after leaving the Barheim Passage. Also, gambits can no longer be found in treasure chests.
Obtaining Quickenings no longer affects max MP and mist charges do not diminish when MP is consumed (unless the player is affected by a reversed Elixir or Megaelixir). The player's MP is also unaffected by the depletion of mist charges. However, effects that recover the player's MP will also restore mist charges. One mist charge is granted each time the amount recovered totals the player's maximum MP. Effects that fully restore a player's MP recover all mist charges.
Espers' have been tweaked and their summon durations have been increased from one minute and thirty seconds to four minutes and ten seconds. Adjustments have been made to stat parameters, gambits, augments, and actions. Also, they now require MP to cast magicks.
Certain Concurrences now require fewer Quickenings to activate.
Certain status effect and item relationships have been changed.
Certain status effects have had their duration formulas adjusted.
Almost all attacks now break the damage limit by default.
Unarmed combat has been adjusted.
Battle chains begin at 2 instead of 1. The first monster defeated is considered the first chain, although nothing is displayed until a subsequent monster is defeated. Drop rate modifiers associated with chains have also been adjusted.
Many enemies have been slightly tweaked but new ones have not been added (aside from Trial Mode). Changes include adjustments to parameters, magicks, technicks, augments, movement patterns, as well as steal and drop items. In some cases, players will need to adopt new strategies against monsters.
For example: Safety no longer nullifies Numerology, Wither, and Addle.
Poles and Spears can now hit flying-type monsters.

Items
New items have been added.
Several equipment pieces were added, while some available in the original release were removed or tweaked a little.
Many shops had their assortments changed.
Treasures respawn by moving just one area away as opposed to two. Many treasures were moved around, changed the items they can give, or were removed altogether.

Missions and Sidequests
Rewards for hunts underwent minor changes.
Numerous sidequests feature different rewards.

Locations
Treasure chests are now in different locations and contain different items.
IZJS has 753 more chests, bringing the total number of chests to 1,676.
With the Diamond Armlet equipped, the chance of obtaining gil instead of
Certain weather effects occur under different conditions.
There are more traps throughout the map.
The Baknamy merchant in Necrohol of Nabudis is located in the Cloister of the Highborn instead of the Hall of Effulgent Light.

 

 


ant ps2 veikejai ekrane kartais tikrai atrode per daug gerai. visa kita tiesiog turedavo susiblurint kad ps2 tai paveztu. 

 

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Gaila ant PC neišeis, kaip FF9,FF10 neseniai išleido steame. O šiaip kaip gameplay ir istorija šito? Nes atrodo tai jis toks kažkiek rimtesnis, ir tas combat'as ne eilinis JRPG atrodo. Aš asmeniškai tik FFCC, FF7 ir FF13/FF13-2 perėjęs (bet story totalus šlamštas abiejų). FF10 teko kažkiek žiūrėt tai ten cringecore'as istorija ir writing'as :D

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12 dalis pirma dalis kuri buvo na kaip ir open worldas toks su miestais su parduotuvem ten ...ir kovos jau visai kitaip vyko nei X dali. jo toks rimtesnis ir yra jis. tiek spalvom tiek tematika jo. pati story ten dialogai geri. manau cia pirma ant ps4 kaip ir buvo pries tai o veliau tiesiog paskelbs ir steam.

siaip dar XII tai pirma dalis FF kuriose tu realiai matai priesus ir kaunies tik tada kai juos palieti. o ne random ten is lempos kovos scenos vyksta.

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Square Enix Dates Final Fantasy XII Remaster
 

As part of the Final Fantasy 30th Anniversary Opening Ceremony, Square Enix announced that Final Fantasy XII The Zodiac Age is releasing on July 11 in North America and Europe for PlayStation 4.

Priced at $49.99 USD, The Zodiac Age includes the Zodiac Job System, fully remastered characters and cutscenes, shortened loading times, auto-save, newly recorded background music, Speed Mode, the ability to switch between the original and remastered soundtrack, and more.


Source: http://www.playstationlifestyle.net/2017/01/31/square-enix-dates-final-fantasy-xii-remaster-offers-final-fantasy-vii-remake-key-art/

 

 

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ps2 vs ps4 pro UHD 4k


man sitas FF vis dar yra idomiausias is FF turbut. vien del to kad pirma karta FF serijoj buvo kitoks visai, i open worlda toks su miestais ir pan. o grafika tais laikas buvo kazkas nerealaus. tai prisimint gal ir butu verta del nostalgijos grynai


net keista, na tikrai PS2 versija man niekad neatrode taip blogai kaip cia rodo video. gal kad per componenta losiau tada

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RELEASE DATES: July 11th, 2017 (Worldwide)
TECHNICAL INFO: Native 1080p 30FPS on Playstation 4 | Native 1440p 30FPS on PS4 Pro (4K Displays only)

dar vienas zaidimas kur Pro versija neturi downsamplo i 1080p.  :fedup: 


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zaidimo dydis per 40 gb. ispudingas nuo 8 gb PS2 orginalo. 


smagu kad ne tik teksturos bet ir bendras apsvietimas pasikeite po pasekoja ne toks plokscias pasaulis , visur daugiau seseliu ir tamsiu uzkampiu bus.

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Remaster VS Emule PCSX2

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matosi kad emulatorius jau cia spaudzia ka gali is visko bet su apsvietimu aisku nieko negali padaryt geriau 

 

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anais laikais kai pamenu ant kiek ispudinga buvo gaut toki FF open worlda ant PS2 tech.. :god:

 

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nauju remaster teksturu pavyzdys

 

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pagaliau PC versija iseina Vasario 1d.

 


The PC Edition now offers the ultimate experience, including all the latest features and enhancements of the console version, with the following new features just for PC: ­60 frames per second now supported ­Compatibility with 21:9 ultra-wide monitors, including multiple monitor support ­All three Background Music options now unlocked and available from Day 1 ­All-new configuration option to maximize license points and money owned ­All-new menu feature that allows for easier access to New Game Plus

Available on Steam – February 1st, 2018

 

60fps , ultra wide, aisku ir Denuvo bus 


pagal steama 4k nebus

 

  • RECOMMENDED:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7-64bit or later
    • Processor: Intel® Core™ i5-4460 @ 3.2GHz (4 cores)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 980 or AMD equivalent w/ 4GB VRAM
    • DirectX: Version 11
    • Storage: 50 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Expected Framerate: 60 FPS. Screen resolution: 1920x1080. Depending on the monitor and PC graphics card environment and setup used, this title can expand its display resolution to 4K. However, please be aware that 4K resolutions are not officially supported.

     

 

  • MINIMUM:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7-64bit or later
    • Processor: Pentium G3260 @ 3.0GHz (2 cores)
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 660 or AMD equivalent w/ 2GB VRAM
    • DirectX: Version 11
    • Storage: 50 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Expected Framerate: 30 FPS

 

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Square Enix has shared some brand new details on Final Fantasy XII today confirming new features for the Nintendo Switch and support for 60 FPS on the Xbox One X.

Final Fantasy XII: The Zodiac Age will make its way to the Nintendo Switch and Xbox after more than a year of the PC and PS4 release. It is not just a simple port but brings in additional features including support for 60 FPS on the Xbox One X.

  • License Reset Function: By talking to Clan Centurio’s leader Montblanc in Rabanastre, players can reset and change their party member’s jobs, allowing them to customize the jobs of their party as desired.
  • Additional Gambit Sets: Gambits allow players to customize their party’s AI. Players can now create three unique sets, allowing players to switch between sets for different situations, such as map exploration or boss fights.
  • Improved “New Game+”: Allows users to start the game with party members at level 90 and carry over some items like weapons, magic and gils obtained during previous playthroughs.
  • Specific to Xbox One X: Supports 60fps

 

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X1 is Switch versijos

 

Available April 30th on Nintendo Switch and Xbox One.

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