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Kerbal Space Program 2

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Kerbal Space Program 2

Kerbal Space Program 2

  • Platformos

    • PC
    • Xbox One
    • PlayStation 4
  • Kūrėjas

    • Star Theory Games
    • Intercept Games
  • Leidėjas

    • Private Division
  • Temos

    • Sci-Fi
  • Išleidimo data


  • Apie žaidimą

    Kerbal Space Program returns after eight years of tumultuous development.

Kerbal Space Program 2

Apie žaidimą

Kerbal Space Program returns after eight years of tumultuous development.

Aprašymas

Overview:

Despite the original game being developed by Squad, this sequel was announced at 2019's Gamescom with Star Theory Games, formerly Uber Entertainment, at the helm for this new entry. After the game was delayed into 2021, publisher Take-Two created a new development house called Intercept Games which would be taking over from Star Theory.

As 2020 continued the game delayed once again into 2022.

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Citata
Publisher Private Division and developer Star Theory announced Kerbal Space Program 2 for PlayStation 4, Xbox One, and PC during the Gamescom 2019 Opening Night Live show. It will launch in 2020.

 

 

Citata

Kerbal Space Program 2 is the sequel to the acclaimed space flight simulation game Kerbal Space Program from Star Theory and Private Division.

With the original Kerbal Space Program having become one of the most beloved games of all time and now bigger than ever, Kerbal Space Program 2 has been fully redesigned from the ground up to meet the demands of modern and next-generation space exploration, all while maintaining the monumental foundations of the first game. Build a space program, construct powerful spacecraft, design resource-gathering colonies, and much more to uncover the secrets of the galaxy. A plethora of exciting new features will captivate veteran and returning players, as well as usher in a whole new wave of Kerbonauts to the ingenious and comedic world that has entertained millions of players.

Key Features
 

  • Improved Onboarding – Kerbal Space Program 2 will create a whole new generation of space flight experts who will find themselves accidentally learning rocket science. New animated tutorials, improved UI, and fully revamped assembly and flight instructions allow both experienced and novice players to quickly put their creativity to the test without sacrificing any of the challenge from the original game.
  • Next Generation Technology – In Kerbal Space Program 2, the astoundingly inventive creations that KSP is known for will be taken to a whole new level. Players will be delighted and challenged by next-generation engines, parts, fuel, and much more. This new tech will not just create novel puzzles for players to solve, but will also enable new feats of space exploration within and beyond the original Kerbolar System.
  • Colonies – Brand new to Kerbal Space Program 2 are colonies.. These colonies not only pose their own physics challenges, but also require resource gathering to build structures, space stations, habitations, and unique fuel types. Eventually, these colonies become advanced enough for vehicle construction, propelling deep space and beyond.
  • Interstellar Travel – Next-gen tech, colonies, and systematic resource gathering all lead to a whole new level of exploration: interstellar travel. In Kerbal Space Program 2, these interstellar technologies pave the way to a host of new celestial bodies, each comprising new challenges and harboring new secret treasures. Among them: Ovin, a ringed super-Earth with relentless gravity; Rask and Rusk, a binary pair locked in a dance of death; and many more to reward exploration.
  • Multiplayer/Modding – The technological developments made to the foundations of Kerbal Space Program 2 will build on the beloved modding capabilities of the original game, as well as deliver on the long-requested addition of multiplayer. Soon players will be able to share the challenges of deep space exploration. More details on these features will be revealed at a later time.

 

 

kiek istraukiau is video tu prealpha momentu

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Redagavo Magnitas

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Atėjau parašyti temos jog bus KSP 2. Tema jau sukurta :D

Exciting 2020 year awaits  :hi:

Redagavo cheburator

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Atėjau parašyti temos jog bus KSP 2. Tema jau sukurta :D

Exciting 2020 year awaits  :hi:

Cia tik parodo koks operatyvus kolektyvas dirba. :D O jei rimciau tai taip. 2020m. irgi bus derlingi.

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Devas per interviu uzsimine kad naujas zaidimas tukstanti kartu didesnis geresnis ...ispudinga

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Bet čia visai kiti dev'ai, ne tie patys kurie dirba prie pirmos dalies. Tai bus matyt, laikau špygas :) Multiplayer kažkas įdomaus tame reikale 

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Na taip kiti devai tas pats leidejas. Interviu jie sake palaiko rysi su orginalo devais ir ziuri kad zaidimas nenutoltu nuo orgo per daug. Tai gal bus labai panasus tik next level su dideliu teamu padarys labiau globalu zaidima turbut daugiau kosmoso bus kitu planetu ir pan.

Cia daugiau info radau

https://www.pcgamer.com/kerbal-space-program-2-interview/

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tai jau tures but daugiau nei tik sandboxas kas buvo pirma dalis uz tokia kaina.

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kazkas rimto ten vyksta, keiciasi devai , kazkokios dideles permainos

Citata

Private Division has moved development of Kerbal Space Program 2 from Star Theory to a newly-established, internal studio in the Greater Seattle area.

The studio will be led by Jeremy Ables, and will also include creative director Nate Simpson and lead producer Nate Robinson, all of whom have been working since the beginning of development on Kerbal Space Program 2 as part of Star Theory.

"Since we acquired Kerbal Space Program in 2017, we have consistently produced high-quality content for our community, which in turn has resulted in strong growth, both in terms of new players engaging with the franchise, and our ambitions to take it to the next level," said Private Division head Michael Worosz. "The opening of this new studio, whose purpose is dedicated solely to the ongoing development of KSP, is a reinforcement of our promise to bring the best experiences to our fans and players for Kerbal Space Program 2 and beyond."

Kerbal Space Program 2 was previously being made by Star Theory (formerly Uber Entertainment) with rights-holder Private Division as the publisher. The first Kerbal Space Program is being maintained by its original development studio, Squad.

Speaking to GamesIndustry.biz, Private Division confirmed that the Seattle location was indeed a "newly-formed, yet-to-be-named" studio, but did not comment on the status of Star Theory as a studio beyond the three leads' move to Private Division.

"When we first acquired Kerbal Space Program, we knew it would continue to be a blockbuster franchise," reads a statement from Private Division. "We're very excited about the launch of Kerbal Space Program 2 in Take-Two's fiscal year 2021 (ending March 31, 2021). Private Division believes strongly in the talented group of developers behind the game. The decision to open our own studio and move development in-house allows us to provide the development team with the necessary time and resources to complete development of KSP 2 at the quality level we all want to deliver our players. Our goal - and the goal of our developers - is to provide our community with the highest level gaming experience with Kerbal Space Program 2."

 

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