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Gears of War 4

Gears of War 4

  • Platformos

    • PC
    • Xbox One
  • Kūrėjas

    • The Coalition
    • Splash Damage, Ltd
    • Hardsuit Labs
  • Leidėjas

    • Xbox Game Studios
  • Temos

    • Horror
    • Sci-Fi
  • Išleidimo data


  • Apie žaidimą

    Twenty five years have passed since the decimation of the Locust & Lambent threats on the planet Sera. However a new race of monsters have taken their place and JD Fenix, son of series protagonist Marcus Fenix, has taken up the mantle in helping to protect humanity.

Gears of War 4

Apie žaidimą

Twenty five years have passed since the decimation of the Locust & Lambent threats on the planet Sera. However a new race of monsters have taken their place and JD Fenix, son of series protagonist Marcus Fenix, has taken up the mantle in helping to protect humanity.

Aprašymas

Overview

The fifth Gears of War game and first to be developed on Xbox One. Gears of War 4 is set 25 years post-Gears of War 3 and stars new protagonist JD Fenix, the son of previous series protagonist Marcus Fenix, alongside two new characters Kait Diaz and Del Walker.

Story

25 years after the end of the Locust War, the COG have taken on an authoritarian rule and have been rebuilding walled cities. Human settlements exist outside of these cities but are ostracized by the COG and have been branded as Outsiders. Protagonist JD Fenix is part of one such group along with his friends Kait and Del. When their village is attacked by a new threat, the three set out to locate Kait's mother, who was kidnapped in the chaos.

Gameplay

Playable Characters

There are three playable characters in Gears of War 4, however the cooperative player count is limited to two players. Player one will always take on the role of JD Fenix, though player two can choose between playing as either Kait Diaz or Del Walker.

Multiplayer Beta

Fans who bought the original Gears of War's Ultimate Edition re-release new gained early access to Gears of War 4's multiplayer beta, beginning from April 18th 2016. The beta was then made available to all from April 24th and wrapped up on May 1st.

Development

Microsoft announced the acquisition of the Gears of War franchise and the development of a new game in the line on January 27, 2014. The Coalition will be handling development, though they were originally working on a completely new shooter IP. Microsoft gave the studio a choice between continuing with their new game, which had already been worked on for a year and a half, or lead development for the next Gears game. After some deliberations amongst the team, they decided on Gears of War and their original project was shelved.

Come E3 2015, The Coalition's new Gears game was officially unveiled as Gears 4 during the Microsoft conference. Outside of its stylized logo, the publisher refers to it under the proper title, "Gears of War 4."

While still including cooperative gameplay, the story now reverts the player count back down to two as opposed to four, as seen in Gears of War 3 and Gears of War: Judgment. Rod Fergusson stated that this was because they wished to get back to the more intimate nature of the original Gears of War, and to try and establish a more horror-orientated aesthetic.

During development, there was an increased focus of effort directed towards the multiplayer of the game. Whereas the ratio of time spent between story and multiplayer was summarised by Fergusson to be '90/10' respectively for the original Gears of War, for Gears 4 the ratio was said to now be more of a '70/30' split. Splash Damage Ltd were brought on board to provide assistance with the multiplayer components of the game also.

The creators of the Gears of War series, Epic Games, had actually been working on their own Gears of War 4 for six months before deciding to then sell the IP to Microsoft. Certain aspects of Epic's vision for Gears 4, such as Marcus Fenix's son existing in the game and being called JD, was carried over into The Coalition's build.

Trivia

  • Gears 4 marks the first time a numbered Gears of War entry wasn't unveiled with a licensed music track playing over the trailer. One was then belatedly released which featured metal band Disturbed's cover of the song The Sound of Silence on April 10th, 2016.
Daugiau...

Nuotraukos


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Kūrėjas:  The Coalition
Leidėjas:  Xbox Game Studios
Žaidimo variklis:
Žanras: Action / Adventure
Išleidimo data: 2016 -- --

Citata

 

Never Fight Alone: Enjoy two-player co-op campaign with friends locally via split-screen or over Xbox Live. Player 2 can select either Kait or Del.

Horde is Back: Team up with four others and battle wave after wave of increasingly difficult enemies. Choose your combat class, level up your skills and deploy fortifications anywhere on the map to survive.

Brutal New Weapons: An incredible arsenal of new weapons includes the Buzzkill and Dropshot, which can shoot around and over cover to rain destruction from all angles.

Explosive Versus Multiplayer: Compete online in new and favorite game types, all at 60fps on dedicated servers. A new visible ranking system means fairer matchmaking for social, competitive and professional players alike.

Refined Cover Gameplay: New close-cover combat moves and combat-knife executions turn each piece of cover into an offensive opportunity.

 

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kaip nekeista gears pristate ksu story ir tikrai gerais voice dialogais , animacija gera, vizualai aisku auksciausios kokybes... toks tamsus ir baisus zaidimo pristatymas...

Gears of Dark .... :D

 

Redagavo Magnitas

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Nors ir nezaidziau ne vienos dalies, bet gameplay patiko. Pagaliau kazkas del X fanu. Is pradziu pagalvojau, kad cia jau bus koks vidutiniskas siaubo zaidimas, bet kai pasirode fantastikos tada kazkaip kartele nusimuse. Istikro nezinau kas buvo ankstesne dalyse, bet jeigu tai pratesimas tai visai neblogai.

Redagavo Magnitas

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gameplay atrodo kaip eilinis gears. aisku su naujovem kurias naujas engine leis , bet pati mechanika atrodo tokia pat. coveriniesi ir saudai ir is arti perpjauni pusiau..visa tai buvo , tik si karta naujam lygi bus.

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Nežinau kipa jums, bet man tai cool pasirodė. Suprantu, kad pakeista techniškai atrodo nėra daug, bet realiai tas ir patiko gow gerbėjams, mane įskaitant. Iš gameplay žaidimas labai nice atrodo, vėjas, mėnulis labai gražiai atrodė.

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techiskai labai graziai kaip tik. pabaigoj tie monstrai is arti kai parode. detalumai ir animacijos tu ciuptuvu ... neskaitant apsvietimo visko ..vejas kai papute medzius ...

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Tik dabar dašuto, kad GoW Ultimate edition tėra pirmos dalies remasteris su visais map'ais bei papildomom 2 valandmo single playerio....what the fuck..? aš galvojau visą trilogiją paturbintą (išskyrus Judgement) už tuos 40 dolerių duos, čia tai kažkoks išsityčiojimas :D Master Chief collection did it right.

Redagavo Dwėsk

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as irgi nesuprantu :/ uz 10metu zaidima 40zaliu. turbut remasterinta Uncharted serija kokia 50zaliu kainuos,no braineris bus isigyt.

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as irgi nesuprantu :/ uz 10metu zaidima 40zaliu. turbut remasterinta Uncharted serija kokia 50zaliu kainuos,no braineris bus isigyt.

Tik ten neplanuoja atgaivint multiplayerio, kuris buvo antroj ir trečioj daly, tačiau sakė bus Beta invites jei neklystu į Uncharted 4 mp betą. Šiaip būtų labai malonu išvyst Uncharted 1-3 su Last of Us lygio grafika ir sukantis 60fps

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man tai patinka visi tie remeikai,remasterinimas,dazniausia buna 3 zaidimai uz 40zaliu,ir kurejai patenkinti ir zaidejai patenkinti.nelabai pritariu tokio kaip GoW3 atnaujinimui nes atnaujina tik trecia dali,turejo visas keturias "perdirbt".o tai naujiems zaidejams nei sis nei tas :/

sitas irgi,tik viena dalis,ka mes su ja veiksim? kaina nemaza,zaidimas senas,nesvarbu kad remeikintas,max 20 zaliu turetu buti.

aisku per kokia G2A isigysi uz 25eurus,bet vistiek... dabar toks kaip kinguin siulo steamines kopijas F4 ar Mad Max uz 30euru. 27eurus kainuoja naujas Batman kartu su season pass... nors is dalies tie perpardavinetojai sumazina ta grabuoniska kureju politika :)

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Senoje versijoje net kai kur geriau atrodo ir duoda tokio niūrumo o remast versijoje ne taip niūru

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